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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*3 V3 a2 @  ?2 @. q

$ _: a( {( F8 p5 f5 }( D8 x6 p
: s$ ?: r5 o7 x# {+ h6 }B
; F# s- M! l( c9 b' Y5 l7 C# d6 n' S白 bái - white*+ b- P3 f' q5 b1 u& {7 f* V
白方 bái fāng - white player*
( U) {1 q* S3 P7 B( M5 y" E$ W败 (敗) bài - failure*
1 d' R+ l) C/ J8 [" D' G败着 (敗著) bài zhāo - losing move
% o  ~5 c9 F# X1 p! c# E. T+ ?扳 bān - hane# m3 s. W, X2 v* e$ ?
扳断 bān duàn - hane through
- E" O: O" b$ H" `板六 bǎn liù - rectangular six
) @$ s" J2 y9 _/ H4 _% u半劫 bàn jié - half-point ko
* E8 i* a: O+ Z5 B- y6 W' j棒接 bàng jiē - pole connection
2 z8 [8 _6 @' o$ H3 |包围 (包圍) bāo wéi - surround*+ Y- ~. Y4 N) _0 M# A
薄 báo - thin*
& E" d: u; F3 R8 `8 |' C7 e: i5 G保留 bǎoliú - retain; preserve*, l) J4 p: I# i0 x$ q8 L5 Z8 O; u
抱吃 bào chī - capturing technique by atari" [' G# }4 U! G! C. `7 b
本身劫 běn shēn jié - local ko threat% m. E+ W6 z/ q
本身劫材 běn shēn jié cái - local ko threat9 w, p& E* ]% w2 [+ u% i: ]
本手 běn shǒu - proper move
! g0 k- V& \" j3 z5 c0 b4 H) U0 Z笨重 bèn zhòng - heavy*
# }% b- h1 D6 p: O崩 bēng - collapse*: w( t. r0 [: h6 m7 J1 {
崩溃 (崩潰) bēng kuì - collapse*
9 t$ h0 A) Y! v- k逼 bī - checking extension" R1 I: D' n8 L; [& l4 R
鼻顶 (鼻頂) bí dǐng - nose tesuji
/ U, i3 M' b0 K, X# r; f比气 (比氣) bǐ qì - capturing race
" R* A* y9 O/ r3 x比赛 (比賽) bǐ sài - tournament*
; l# ?+ m, y. Z边 (邊) biān - side*
0 P/ U; ~9 U' |) c. {; Q. x变化 (變化) biàn huà - variation*3 H* @0 T6 `8 [! U4 a
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
0 U# B+ n, q: d" V% |8 E* I9 q变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening. U1 J. P8 X) M; U% r, |
变着 (變著) biàn zhāo - unusual play
5 K. S. @9 a, }7 L0 g& G并 (並) bìng - horizontal stretch
+ @0 s0 X  ?! h2 S步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)9 g* J1 }5 r% m/ C# Z! N
补强 (補强) bǔ qiáng - reinforce*, p# l  |, b# |5 l  o. f' ~
布局 (佈局) bù jú - opening
6 C# g8 Z8 A7 B9 m1 [7 Q不利 bù lì - disadvantageous*
' e" w2 T+ H% b' W; O不入 bù rù - suicide
& u7 d# J& c, L) A- ?) A不入子 bù rù zǐ - suicide* S1 G- W0 A0 F+ R4 |
不提三目 bù tí sān mù - three points without capturing! ^9 a. J5 J+ B) I: E
不提五目 bù tí wǔ mù - five points without capturing
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C
+ j0 {- x1 J  U, X) F猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, n/ ]$ ^. {2 \( @5 [0 V猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
% H9 [* X, e5 u1 O: L$ O) P3 S参考 (參考) cān kǎo - reference*9 E7 g  J3 m1 c# g. {8 M, Y7 Y: Z
残忍 cánrěn - bloody or merciless*
" H- M. W6 z9 t: w, y% f& F) L拆 chāi - extension
8 {1 b5 _6 ?4 `% @拆逼 chāi bī - checking extension, t! o, K0 P% t+ j
拆二 chāi èr - two-space extension. o0 k; ]; n% ?4 P
拆三 chāi sān - three-space extension: K& D; P& P) a" f& s3 v
拆四 chāi sì - four-space extension' l8 g, ~2 ~1 Y& J. M- g
拆五 chāi wǔ - five-space extension3 M- P8 M! Z9 M, Z0 U# M  t  s
拆一 chāi yī - one-space extension5 p; C% `& j( L+ }+ q/ t
缠绕 (纏繞) chánrǎo - harassment technique7 N2 z( ]. z/ s. Y/ ]
长 (長) cháng - stretch
( O  F/ l* {) A% H4 N, P2 V) A长考 (長考) cháng kǎo - think for a long time$ O0 [4 F! ~8 C
长气 (長氣) cháng qì - increase liberties/ `$ C- [2 }' V; N
长生 (長生) cháng shēng - eternal life5 x0 ~! _' e/ a4 c! A
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
0 d2 B' K' c& h2 j' v超大飞 (超大飛) chāo dà fēi - very large knight's move
8 {  l6 P' o' u( c超高目 chāo gāo mù - 4-6 point' ]8 A& I/ k; I* K
超时负 / 超时 (超時) chāo shí fù  - lose by time
% M% W  e/ I* z% L1 Y超时胜 chāo shí shèng - win on time
* x3 d# Y$ j5 Q1 E- L. Q成功 chéng gōng - success*! q9 L* I. y3 w4 i: {! E% e
成立 chéng lì - possible*) G! b: R0 r2 X5 [$ V
秤砣 chèng tuó - two-stone edge squeeze8 T. V' D" x2 L- X+ u* [$ ^
吃 chī - capture2 b: ~+ t8 m8 a" x( d2 X/ x
吃亏 (吃虧) chī kuī - loss*6 T' I$ S4 }$ F8 c% T
持棋 chí qí - jigo7 i4 {# M& K6 v- W3 O  G4 \( M$ |& c
冲 (衝) chōng - push through
0 \* m0 J2 `2 V( H重复 (重複) chóng fù - overconcentrated
4 }7 }7 C2 x; w# g- A3 c) ~( ^初段 chū duàn - 1 dan
$ d) {1 d7 E$ D8 k! P初级 (初級) chū jí - beginner level*
3 h: Q8 i# }+ v0 N出头 (出頭) chū tóu - getting ahead: L0 u% K; v5 p, w
刺 cì - peep, \, U8 M  H% c* m& W
次序 cì xù - sequence*
$ W: C9 f- y) u4 a* I% y! r错误 (錯誤) cuò wù - mistake*
9 Y8 F2 G1 N# k8 w) ?错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points0 M/ a  D! t$ W  h  R0 s

* J; _1 C" W$ X/ X) _! @! F
$ B$ U* m+ C5 v4 C' cD
) R/ a5 }( ~/ Z搭 dā - attach! {( {: {1 d% J) j3 D9 |
打 dǎ - atari* M* {! x! I; A7 k
打吃 dǎ chī - atari
4 l0 j: J, w) T' {* g打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
; b4 ^5 o, _" S& E打挂 (打掛) dǎ guà - adjourn game
0 A! E$ D" L/ T. i, h( C打劫 dǎ jié - ko
# k! {: I; C8 ]) k打入 dǎ rù - invasion/ u5 E$ U% g+ ~& d  o* C5 \; [
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- r( I0 X1 @& r大 dà - large*  p4 s; i- ]( A8 K. k
大场 (大場) dà chǎng - big point9 h* E! R/ U& s* W
大飞 (大飛) dà fēi - large knight's move8 f1 }, A$ H* a- T- r2 r' b
大局感 dà jú gǎn - whole board thinking& q6 K: b8 I. Z6 j. ^0 c
大龙 (大龍) dà lóng - dragon*
0 ^5 h+ p7 {8 o3 F$ a7 M6 B) ?大模样 (大模樣) dà mó yàng - large-scale framework
9 s. H/ f: t2 j% _9 a5 J# e* `大盘 (大盤) dà pán - large board (19x19)
% r# ~& U* A0 n% M- i5 \大棋盘 (大棋盤) dà qí pán - large board (19x19)
: Y' j8 n( h' H+ E1 c大伸腿 dà shēn tuǐ - large monkey jump' S9 q( L2 O" Z: n, e, Z9 M1 W0 X
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze5 t- l2 ?- D3 `  w( g9 M
大雪崩 (da4 xue3 beng1) - large avalanche3 P$ k) T% @1 U( U& v9 x
大压梁 (dà yā liáng) - Da Ya Liang
, W" d3 D* p& g大眼 dà yǎn - eye with two or more spaces# d9 S/ \! x6 x- ?' Z
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
: v, Z. U. l0 ]% D' K带钩 (帶鈎) dài gōu - long l group
2 ]/ a0 j/ Y/ G7 l6 W9 v9 |3 T单关 (單關) dān guān - one-space jump: @2 K% O2 O& [" E- V+ _
单官 (單官) dān guān - neutral point  ^9 J! _/ t, L  ]* |
单劫 (單劫) dān jié - half-point ko
) C; F6 a5 V3 s$ c. \$ _单行道 (單行道) dān xíng dào - one-way street*% \( y! q  d" d8 L* c7 u
挡 (擋) dǎng - block*
& A  p# j. A4 \  H! x3 k刀把五 dāo bǎ wǔ - bulky five
+ P, \& T6 P; W& j* ~$ e  Q) p, F( B1 F刀板五 dāo bǎn wǔ - bulky five
$ e8 X: l% T- n( b, B2 F' u刀柄五 dāo bìng wǔ - bulky five! C6 O) ^" l! ~# }$ o! T4 w
刀五 dāo wǔ - bulky five
) z  E; V' b: e+ z( D倒扑 (倒撲) dào pū - snapback# {, U# y# B% [
倒贴 (倒貼) dào tiē - reverse komi- F/ T4 [7 e+ J$ Q
倒脱靴 (倒脫靴) dào tuō xuē - under the stones* m. A9 \$ u9 T" u5 e9 N6 M
低 dī - low*7 a( s- c, Y+ K: T$ Z
敌 (敵) dí - enemy*  N" O" D/ m  I: Y2 y
抵 dĭ - hold up; push against, to support, to resist*
3 i5 S1 G2 O  O, c. B抵抗 dǐkàng - to resist; resistance*
0 w8 b2 I# L9 x! V1 A敌人 (敵人) dí rén - enemy*! _( y1 r# b& ]$ q
地 dì - territory*7 R, u' J  G' {) F
地盘 (地盤) dì pán - territory*& `3 l/ w! ?( p8 d" Z. o3 j1 t
地域 dì yù - territory*
( B$ t( ]. h. r0 s4 c9 B- Y点 (點) diǎn - placement; point- `  X! I5 U9 I1 t# _; P1 M' E0 K# ?
点方 (點方) diǎn fāng - eye-stealing tesuji
/ T! d# A5 O. _5 K8 |/ U2 z" _/ t点角 (點角) diǎn jiǎo - corner invasion
% ^1 h1 f' M+ U* s8 ?3 p点目 (點目) diǎn mù - counting
( U, ]7 a" t2 \点眼 (點眼) diǎn yǎn - placement inside opponent's eye
( \- V9 l( @+ q! m4 d* ?调子(調子) diào zi - choshi. f9 U! v' F( _, j  \# G& X
丁四 dīng sì - farmer's hat; pyramid four0 @- f) a8 ^- x7 v. W# e- T7 ]
顶 (頂) dǐng - bump$ ^) K& {. e6 |* G
定式 dìng shì - joseki( d2 i" w1 G4 J
定型 dìng xíng - settle. g" G1 @$ I: \! h& B+ e9 p
东坡棋 (東坡棋) dōng pō qí - mirror go
9 U+ A5 F7 R1 w% B斗方 (鬥方) dǒu fāng - carpenter's square4 w2 I* v  T6 a6 ]$ @. c
读秒 (讀秒) dú miǎo - byo-yomi
% |; k4 B' e( [: @$ F4 V渡 dù - bridge under
2 a. j5 Y- Y; t; F' g* Y! j断 (斷) duàn - cut*5 i* V6 ~# H) S0 _/ s, ?1 A% |9 Y$ S7 L
段 duàn - dan
" k: |8 v3 V& I: Q, Z对策 (對策) duìcè - countermeasure*
/ B' D8 H) X# z+ |4 R- J对局 (對局) duì jú - play game*
- ~" o. a# v9 ?5 K对杀 (對殺) duì shā - capturing race
' _1 U5 M# s( W$ q! h对弈 (對弈) duì yì - play game*+ I- `: ~! M& V% h, m- q
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
9 H8 e4 K9 |& m6 a. o5 @多元劫 duō yuán jié - multiple ko
4 T( M1 p% j$ V+ K" n! Z2 [$ Q' `! y& T1 g* p# O6 w
$ h7 }: s' v/ y6 _4 o  a6 k/ Q/ s+ a
E+ i( G) H# L4 Y% F6 q& g2 R6 B8 s7 H
恶手 (惡手) è shǒu - bad move
2 J! V6 h  v$ s二间拆 (二間拆) èr jiān chāi - two-space extension7 S+ `3 D3 [; s$ w
二间跳 (二間跳) èr jiān tiào - two-space jump% i5 B1 |$ a8 g4 ~4 x
二连星 (二連星) èr lián xīng - ni ren sei) v& v: e5 f& j1 J( I
二手劫 èr shǒu jié - two-step ko: X1 U* s6 Z0 ~+ a3 N: A
4 [, W) A; i" u* h
' Y; H3 D; f2 [4 p" |
F
. U! X3 S4 n  R' z发展 (發展) fā zhǎn - develop*6 c: s+ \- Z9 M- [9 a, }$ \/ X* A
法 fǎ method, way (also 下法 xiàfǎ)*
" a# e- o( ~3 p/ l0 Y8 o6 m- |反扳 fǎn bān - counter hane9 P2 e" ^6 o$ D8 ^. m# K# r% y0 i
反打 fǎn dǎ - counter atari
5 h1 y1 O: b  L7 s9 W* F1 u反攻 fǎn gōng - counter attack& C8 y1 `8 `4 j
反击 (反擊) fǎn jī - counter attack; h2 b' T1 D! v8 X% m) v& g
反夹 (反夾) fǎn jiā - counter pincer5 \( }7 U: ~3 v" H
反提 fǎn tí - recapture
! F6 a  m2 {% G' d7 H' n方法 fāng fǎ - technique*
' Z* L6 ~, {( q$ M$ ?* A6 ]方四 fāng sì - square four
$ u- ~+ [9 q4 }# e0 p& z方向 fāng xiàng - direction*6 g- s. v' i; Y" V
方形 fāng xíng - mouth shape  e! B) E! R( A" Q' n0 m( K
防 fáng - defend*8 L! ^3 p$ X7 j, ?+ W
防守 fáng shǒu - defend*
( X# j9 b" j+ {6 C" m飞 (飛) fēi - knight's move
% Z( Z/ N, Y1 K! x1 v) D4 Y8 M飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete$ s, d9 q5 G6 ?+ K
飞压 (飛壓) fēi yā - press
" u5 T& p4 L& q) C% ?2 i3 J废着 (廢著) fèi zhāo - useless move
# |# }' ?5 e: L/ q9 \废子 (廢子) fèi zǐ - useless stones, V) v- E! A6 y' t# @% t
分投 fēn tóu - splitting move( g  n2 ^2 d% w- F+ V
分先 fēn xiān - even game: @; F0 j! O2 D/ ?. r# x
封 fēng - seal in*; S8 N8 {0 N; M
封手 fēng shǒu - sealed move! [2 s( N; k5 {6 J
封锁 (封鎖) fēng suǒ - seal in*
3 Z1 n- o# m1 P- R% Z7 Z浮棋 fú qí - floating stones
6 }! l$ O) C; q' n浮子 fú zǐ - floating stones- S. j3 W3 f4 P3 q+ W9 r3 i( B+ W
负 (負) fù - lose*
! V8 H+ y8 z: N. `; B6 _复盘 (復盤) fù pán - game review/ C6 S0 f5 M2 ]; D
- t9 w) `6 J* }  [) u% @

- k: F4 y$ a9 ^: pG! P4 ]8 J! a; z
概念 gài niàn - concept*2 S. H& e, c5 h) F) H# |; H
感觉 (感覺) gǎn jué - feeling*
3 J( T' I1 U$ ~2 A高 gāo - high*1 V/ x) Z0 n, \0 @' m1 M- B! S. V
高级 (高級) gāo jí - advanced level*- p  w5 w3 t' F7 t* m+ i: v/ `* ?3 O
高目 gāo mù - 4-5 point  D, F& H9 \: _, C' d. t
根据 (根據) gēn jù - base*) k" V6 Y4 r6 `4 K4 {& ?1 _
根据地 (根據地) gēn jù dì - base*
8 Q9 ^( `0 |8 T! ~- p$ J4 w攻 gōng - attack*
9 `  x* H) P  ^% b" ~1 e) [" T# w攻击 (攻擊) gōng jī - attack*
9 F& L+ B! N  n( d* b& X, E共气 (gòngqì) - shared liberty" T: G3 c! x: z0 ?7 O3 ^" `
公气 (公氣) gōng qì - shared liberty
2 }! T' t: A( C* L, h攻守 gōng shǒu - attack and defence*
- I$ ]0 Z& ~( j$ v( k  L1 s共活 gòng huó - seki
3 V, F: t1 I0 `6 j* ]孤棋 gū qí - floating stones# @5 h. d8 [" x( F5 g
挂角 (掛角) guà jiǎo - corner approach% x: l1 r! ?0 _+ x7 ~
拐 guǎi - bend*
  @! T" u4 `  m! r, p8 N7 j8 }怪着 (怪著) guài zhāo - ghost move* R5 \( L7 f2 l
关 (關) guān - one-space jump
$ I5 Q3 s" z/ `+ j, E; m官子 guān zǐ - endgame, J0 Y/ y' ]1 u( i2 H. l& i3 A& s  F/ V
龟甲 (龜甲) guī jiǎ - tortoise shell& m. l& u# `9 b( M) O1 \* w
规则 (規則) guī zé - rules*! F, O- l# ~" s% M3 o6 D6 T; X
鬼手 guǐ shǒu - ghost move# x- f- |  [# v& N9 C. D( l3 i
滚包 (滾包) gǔn bāo - squeeze
- R* B) b5 _* ~6 \2 x) q滚打 (滾打) gǔn dǎ - squeeze
$ X, c. x8 M' e3 y& n/ e1 @滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze' ]  w, C. N4 g3 V8 K+ k
过分 (過分) guò fèn - overplay
! d4 B3 D* l8 X9 B* X4 j国手 (國手) guóshǒu - national champion*) s6 r' g  |8 I2 J; S4 H3 T; \

5 {7 }" u% D3 M7 }+ o7 u
/ K; P- n* o( x7 B6 q: NH" L7 k5 V1 B0 \/ ^- l( V
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
* V7 Q& N8 m  ?2 t! w0 J3 N" S好点 (好點) hǎo diǎn - good point  I1 }# r0 S8 B# k
和棋 hé qí - draw*
1 S8 C# Z( ^% {! E8 _4 o$ _+ P  y; p黑 hēi - black*
4 f0 H- n* c: F" g黑方 hēi fāng - black player*2 g2 `! b7 p. H. ]
黑先 hēi xiān - Black plays first*, S+ P% p' f/ p; }) G7 P, B/ E
猴子脸 hóuzǐ liǎn - Sake bottle shape# q- v% f6 Q2 R+ _- B2 M
厚 hòu - thick*
9 |  ?3 X7 u* v; E' l$ N2 [4 T# {后悔 (後悔) hòu huǐ - regret*
4 M6 X, `3 _+ Q6 x后面推车 (後面推車) hòu miàn tuī chē - pushing from behind- t- v+ n2 W4 p% Q
厚实 (厚實) hòu shí - thick*
0 I8 i$ \  b6 K3 D$ z2 V# m厚势 (厚勢) hòu shì - influence*0 Q  G4 \" i; j8 d4 m# i; d, T
后 (後) hòu - after; later*$ t1 l+ Z( Q9 R- {
后手 (後手) hòu shǒu - gote
7 k  P. f; @8 C$ b( K+ B2 y5 n) E后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture! C/ q9 i& L7 t  E) n+ r1 P
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
, Y1 G# W1 G, z7 R后中先 (後中先) hòu zhōng xiān - gote with hidden sente
, X/ P7 C! @0 \. G# Q. T+ P虎 hǔ - tiger's mouth
1 m. D( Z3 A6 Q9 O5 _虎口 hǔ kǒu - tiger's mouth
/ U/ A/ j6 F5 h* x2 t互破 hù pò - mutual damage
. A) ?: X+ M: U' Q" e7 E) t3 P互围 (互圍) hù wéi - mutual surrounding of territory9 l9 P; [& @0 p  \
花见劫 (花見劫) huā jiàn jié - picnic ko
3 P3 @8 \, _2 M) j* g花六 huā liù - rabbity six
4 U; P7 M' Y% c4 F花五 huā wǔ - crossed five  B7 S( x% j% |
还原 (還原) huán yuán - transposition
" f4 q- C9 _# s& ?0 [缓 (緩) huǎn - slow*
% y. o$ I! G4 A% L4 t# B缓慢 (緩慢) huǎn màn - slow*
  r; _9 D, E8 k缓气劫 (緩氣劫) huǎn qì jié - approach ko1 x9 S) W+ W, z: c6 ?! V) k
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
% e) L  `1 G  U6 q' H/ {! z缓手 (緩手) huǎn shǒu - slow
9 {6 d* {2 ~0 f8 @1 h4 A缓征 (緩徵) huǎn zhēng - loose ladder% G7 w9 h7 |/ F+ V3 x
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
9 j  a5 `1 ?$ m! _7 j9 t9 k" J黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" b: Q' i( [& Y1 W% I回手 huí shǒu - take back*
5 q3 |8 X# q5 p% V7 M8 a7 W回提 huí tí - recapture
( G- U/ P0 e8 P( c悔棋 huǐ qí - take back*
4 X2 @: L* W5 f活棋 huó qí - living group0 q; P3 I- D' D  P# t4 \, ^
7 o, t* H! W2 ^7 x. O, }) ?
" F8 c- z2 z$ t  S, Y' ?8 N
J+ f' g' k8 t# ^  A' f
急 jí - urgent*
3 ^7 u6 d3 }, k& J  u级 (級) jí - kyu  m6 }; K* M7 R
急所 jí suǒ - urgent point
  V1 p1 L, H8 t  l5 p, }8 V7 s( j挤 (擠) jǐ - bump into diagonal; choke; atekomi  M( S( C9 G! y- `) K
技巧 jì qiào - technique*
5 t( {/ C3 d1 n1 P" D计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*  T) z/ \* i; ?8 E4 i2 `  n
佳 jiā - excellent*
$ t8 H6 ?) E$ D9 T! x夹 (夾) jiā - clamp; pincer
$ F3 G# b2 L1 [枷 jiā - net
# g) _, s6 k8 ~# f枷吃 jiā chī - net; s3 K, C. a' F9 e0 C+ N
夹攻 jiā gōng - pincer7 ~& q, Z7 z  ?4 c9 X
假劫 jiǎ jié - false ko threat6 Z0 q$ a* z3 M* V& X8 m8 H" z% I  u
假双活 (假雙活) jiǎ shuāng huó - false seki
4 _5 t' o; R) k假眼 jiǎ yǎn - false eye; X: I- b' s5 L/ r5 [9 Z
假眼活 jiǎ yǎn huó - two-headed dragon. m5 P5 ]% p" V  _2 s/ L' N7 u
尖 jiān - diagonal
/ l! j5 |4 g) e) {尖冲 (尖衝) jiān chōng - shoulder hit# [% S1 e: C, z, Z
尖顶 (尖頂) jiān dǐng - diagonal attachment
) {0 x) L$ l/ `% {1 z) @坚实 (堅實) jiān shí - solid: J! i0 r7 B+ v( R3 C
见合 (見合) jiàn hé - miai
, R0 f; @3 j, e) |7 U  U+ w教 jiāo - teach*
* _+ {  u# R; ^2 R8 F, S2 q6 G3 T交叉点 (交叉點) jiāo chā diǎn - point1 y) \% w7 }- G( U+ l0 o1 Q
交点 (交點) jiāo diǎn - point( B" t" j* S& E9 d
焦点 (焦點) jiāo diǎn - focal point*
5 J5 n7 Z6 c6 t7 A. @, f1 y  W交换 (交換) jiāo huàn - exchange*$ x/ K3 `* ^; V4 h
角 jiǎo corner (angle, horn-shaped)*
4 V- k1 L$ S8 D' d% K! {1 F叫吃 jiào chī - atari* e- v  p5 B8 E) ~4 j
教师 (教師) jiào shī - teacher*$ o4 J( V9 f1 ^& d; x8 ~9 y
教室 jiào shì - classroom*
4 s$ F* q# p1 m基本功 jī běn gōng - fundamentals*, n  s: C- q; _) V$ }* B
接不归 (接不歸) jiē bù guī - connect and die
9 e( m' R, R& a' C0 Q+ U$ e劫 jié - ko4 F! q0 U- v! |: U2 V7 a
劫材 jié cái - ko threat
6 o" J$ {$ B* Q* w结果 (結果) jié guǒ - result** `2 t# _) D$ G! k
劫活 jié huó - live by ko# M  ~. M! \* o$ F* ?
诘棋 (詰棋) jié qí - life and death problem
7 ?. u6 x6 r- Z" z( o+ n( c劫杀 (劫殺) jié shā - kill by ko
8 T( ^) ?  C/ `4 q7 A劫争 jié zhēng - ko fight8 Y/ u1 p( q% A. X' x% E
解答 (jiě dá) - answer, solution*
" x0 `! i) S( Y' r( m) M6 v金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
9 J0 O$ N, P) R$ _# h7 `8 E金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg$ A0 E' p9 `: t
紧 (緊) jǐn - tight*
9 C' i! N% k. Y! y紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& O6 S- j  g6 O  m6 _- f" }紧劫 (緊劫) jǐn jié - direct ko$ ]* W7 @$ a# ^9 Y+ D
紧气 (緊氣) jǐn qì - reduce liberties
' O' E- g6 }% ^5 F" o紧气劫 (緊氣劫) jǐn qì jié - direct ko7 ~/ D% v! a! K* p6 K% b% C
禁着点 (禁著點) jìn zhāo diǎn - illegal point. M% R- o; D! J
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
! E0 k6 m5 L9 c; L净活 (淨活) jìng huó - unconditional life, H- t. v0 J: d3 `: E4 c
净杀 (淨殺) jìng shā - unconditional death- _3 _) M* `7 B3 e) B$ s
净死 (淨死) jìng sǐ - unconditional death* a9 Q: F$ _% W6 g. z. |% t+ U% j
救 jiù - rescue; save*
4 \* v0 x. j9 H6 i' L聚 jù - placement inside opponent's eye9 F  K8 P) {% J4 ^( s; P
俱乐部 (俱樂部) jù lè bù - club*3 T" x- T) [9 b% `: G
聚六 jù liù - six-space killable eye shape
9 G8 S- [+ s7 j; [3 [% k% s/ k5 E/ d聚三 jù sān - three-space killable eye shape$ ]7 \/ I( o( @; q4 D3 l3 c% t. ^
聚四 jù sì - four-space killable eye shape5 d0 R$ a# C, C+ i3 k" _+ z
聚五 jù wǔ - five-space killable eye shape! ~$ O0 M' G7 ~+ e7 ^2 N! U
决战 juézhàn - decisive battle*$ U- z' O& P. Q& O, S- C
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
7 G( U) R' m) q8 J+ W0 e; H0 G! A

' P& r# d  X$ R3 dK  H4 K  o0 U4 M' ^+ q0 ]7 @
卡眼 kǎ yǎn - falsify eye
: x$ G- y# ?* `& [0 T) x7 b5 N开拆 (開拆) kāi chāi - extension$ u0 W+ p" j* s2 T
开花 (開花) kāi huā - ponnuki
6 S' b: A$ t: d8 Z开劫 (開劫) kāi jié - create ko
/ x0 R  C, F: p7 S/ q! n2 i开局 (開局) kāi jú - opening
; T1 \9 V$ m3 g9 }9 r% B; J( K看花劫 kàn huā jié - picnic ko9 G9 Q& `7 j) A" J2 W
抗 kàng - to resist, fight; to oppose to defy*7 v; y9 f; |( t$ C) ~" D0 f2 X8 x
靠 kào - attach one line higher than enemy stone
8 y% k1 Q, _5 u$ C空 kōng - empty*) Z/ q# E2 k5 y# ?- P& P- e: ~
空间 (空間) kōng jiān - space** Z8 a, O/ i* Y! E" ?& h
空三角 kōng sān jiǎo - empty triangle
7 f' a3 F8 i# V- N8 {8 z空 kòng - territory*
& y9 D& ~/ v: A; `/ f- f, b9 f- L跨 kuā - attach at waist of knight's move  n6 E( _% T0 T3 \4 n/ B
跨断 (跨斷) kuā duàn - waist cut
; Q/ W* g9 B+ `# j7 u快 kuài - fast*
* s- @" L' ]+ ^快棋 kuài qí - blitz game
" j* C8 x7 t9 q) V# h" q宽 (寬) kuān - loose; wide*- p6 P0 k. Q3 ^5 R
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
! w4 b3 f0 [: {8 {! l( ]% h宽气 (寬氣) kuān qì - increase liberties. Z3 l9 o+ e* w$ I5 N9 t
宽气劫 (寬氣劫) kuān qì jié - approach ko+ Z3 E0 N: k" ]3 }  G
亏 (虧) kuī - loss*1 {' j% {4 _& x9 W- X% b
亏损 (虧損) kuī sǔn - loss*$ N& j$ W2 R7 ]# g  l+ v6 A: I
扩大 (擴大) kuò dà - enlarge; expand*
  ~+ M* H% M6 T) [: X! |* ]6 ^: O0 |扩张 (擴張) kuò zhāng - enlarge; expand*3 ^) {2 ^: J' l/ S
[edit]* j: K/ A( L0 B( L; B
L3 M8 X# o8 D. o; I6 x( R
赖皮劫 (賴皮劫) lài pí jié - many move approach ko8 i3 }) E/ C% O8 Y/ N* \* m
拦 (攔) lán - checking extension; prevent opponent's advance*! K3 M& w- H% M0 z$ H2 V1 R3 T
拦逼 (攔逼) lán bī - checking extension
) Z) @8 A; H$ R' f: Z. i烂柯 (爛柯) làn kē - ranka
4 \8 i3 Q4 m1 B老师 (老師) lǎo shī - teacher*) l/ ~. v: h  m- M8 {4 j# R
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
8 Y& b- @4 A7 l* K* Z: W类型 (類型) lèixíng – pattern, type*8 J8 L1 T( a. Q: v
冷着 (冷著) lěng zhāo - unexpected move
* W1 _. D8 E, [; n8 N( W利 lì - profit*
* O6 W& ]! M5 q" P6 @: Q" O/ i立 lì - descent; stand/ K9 X5 ]. q3 C4 W8 w# Z) x& e+ l$ J4 u
利用 lì yòng - make use*
1 x' B$ N, H5 f4 y# Y  g7 y1 y) K6 M+ r连 (連) lián - connect; continuous*
# N& J4 }' ?) O% k: f, m! Y0 U连扳 (連扳) lián bān - double hane
, G( a0 a, @: X  O" K! d连环劫 (連環劫) lián huán jié - double ko4 j$ P/ j7 j8 n% f/ `6 |5 P  Z
连接 (連接) lián jiē - connect*
0 c: T' c1 X4 s, M联棋 (聯棋) lián qí - pair go4 Y/ ~. a5 a4 f+ ?& }
恋子 (戀子) liàn zǐ - reluctance to sacrifice3 g  M, u8 |/ Z# }7 n
两分 (兩分) liǎng fēn - equal*% s  x# H5 a; }7 [! K
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
! H( m/ x& M0 K! X劣势 (劣勢) liè shì - inferior*
8 q7 y1 I6 I( u8 j- R裂型 (裂型) liè xíng - split shape0 I: [( B! n* M5 M% V+ T' q
龙 (龍) lóng - dragon*
* D. U4 D6 O5 C4 h  Y6 V漏着 (漏著) lòu zhāo - oversight- G% g% C5 u! e0 h2 Z5 y& u2 _
落子 luò zǐ - playing stone on board
5 v6 W3 `8 ]+ M$ J2 |0 F- v* @; V0 U7 `6 A- e' a' W  j4 ]

1 U1 q- T# g7 H2 {. w. dM
6 Y& |5 O- g4 v9 z满意 (滿意) mǎnyì - satisfied*7 O6 p% I$ k6 k8 T/ z+ a
慢 màn - slow*  p4 F, X9 J5 W4 H& z5 D; D7 Q9 w
盲点 (盲點) máng diǎn - blind spot) w0 _& y% M: K) i+ Y3 b& s
梅花六 méi huā liù - rabbity six% Y1 q: J3 u1 s/ t6 G% t
梅花五 méi huā wǔ - crossed five
4 i$ K6 A1 f4 m6 R5 F- P门吃 (門吃) mén chī - capturing technique by atari! H6 ]' }+ r% [
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
; X& R' W: u1 K2 u. \妙手 miào shǒu - excellent move) P6 r* b7 f  b5 P7 L
妙着 (冷著) miào zhāo - excellent move
  C9 w1 O& |9 n) ~- c) ]2 I1 Q模仿棋 mó fǎng qí - mirror go
6 C# e4 O5 U( L6 f- w/ ]模样 (模樣) mó yàng - territorial framework+ B4 }% Y! [) U5 X# b
目 mù - point of territory
0 f5 h/ a: [- j" |& ?- F目外 mù wài - 3-5 point
  U, D: e9 Q( e; U# A( p) D3 Z$ A
- `9 p! ^2 ]' Z2 L% I. u. l4 D; `; ?  ?$ m" Z; w6 a) s
N" P) |7 G0 ~' I. {  S- t" f
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
6 g# L+ e  D3 k- K1 f逆官子 nì guān zǐ - reverse endgame move' u% V2 k. ]( k( a$ W
逆先 nì xiān - reverse sente. `" w5 M# Y! b6 Q3 e
逆先手 nì xiān shǒu - reverse sente$ p/ o% U- h" ?  ?! @5 N4 ?
逆转 (逆轉) nì zhuǎn - overturn game6 Y  C5 _, D! ^* |; R/ P3 a
粘 nián - connect*
& E7 N5 [+ _9 L7 J5 S' R2 a凝形 níng xíng - overconcentrated shape7 a% y' t- _( l2 t; s3 O
扭断 (扭斷) niǔ duàn - crosscut
) M0 h0 T2 m9 H- D5 k扭十字 niǔ shí zì - crosscut6 J9 \; o8 S( p, Q; C
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut4 w6 ~) H( @! Q6 u
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
9 L2 ]1 Q1 v# B7 J9 f
" W$ \/ @0 N2 ]9 e3 x* I4 t& o
# S# I3 S. r1 U4 O. E5 TP: b5 g' T+ h# t
爬 pá - crawl*. c, {/ U' H% X  z: F
盘渡 (盤渡) pán dù - bridge under
/ q% c5 u; A( }- t盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner* u; _1 M4 X4 `% D" x
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner; l' S' B: t) W
抛劫 (拋劫) pāo jié - throw-in ko  t0 q; e( y5 b$ d4 u) R
配合 pèi hé - coordination*
/ F. b( Q/ {" u1 c1 L/ g1 o6 g3 n碰 pèng - attach to the side
/ S1 E5 d: ]2 Y$ k便宜 pián yí - profit*: h8 @2 ^3 E& H3 z# \- r8 L! H6 r
骗着 (騙著) piàn zhāo - trick play, hamete- g2 I% w& A% e
平衡 píng héng - balance*, |& {0 Q: T3 G$ ~
破 pò - break*: h) v( F! n# b
剖析 - pōuxī dissection / self-analysis. L, g' A9 v% G+ D$ l4 K
破解 pòjiè - solution, answer to a problem*
5 C- A4 `: e1 e' E8 }( S. `扑 (撲) pū - throw in3 F5 ^+ s8 u$ E4 C
葡萄六 pú tao liù - rabbity six7 i8 m: P0 R) @1 ?6 |7 K/ a  \
谱 (譜) pǔ - game record: Y) l% N5 y% P) t+ n& U
普通 pǔ tōng - common*
% w/ R9 [5 X- c7 j9 X" W+ ]; C- ][edit]5 O9 J! `2 K4 E1 \
Q7 a; d4 c' o8 s$ H8 z
欺着 (欺著) qī zhāo - trick play, hamete
% W# C0 d' g% J8 z# Q/ [棋板 qí bǎn - go board
! P" |: I: o0 E1 s/ l' Z; \棋风 (棋風) qí fēng - playing style
3 r# r% e+ g* h% C; P+ ^6 R2 ?棋盒 qí hé - stone container" N, Y! h; V1 |  P3 M/ P" e, h, {- d
棋筋 qí jīn - key stones, o" t% ?* z% a, R* w* d
棋精 qí jīng - key stones
4 @6 `0 ]# C+ q1 g& t2 l棋理 qí lǐ - go theory
: V* x% J1 W  w! t9 g6 e& G棋力 qí lì - strength in go; R' D* A* k  E
棋盘 (棋盤) qí pán - go board( E: N, n* R! q! t* ?+ k
棋谱 (棋譜) qí pǔ - game record  a$ g1 W; \9 k. k  Q$ g8 C
棋石 qí shí - stone9 t& l& p% F, e6 {
棋手 qí shǒu - player*) l9 w( v6 V% b
棋书 (棋書) qí shū - go book
2 R0 o" T1 f* v, T! @- j/ |棋院 qí yuàn - go institute/ d' H* L% e) x- I- W
棋形 qí xíng - shape
5 ~1 [" g& N: D8 d棋钟 (棋鐘) qí zhōng - clock*
/ `6 H4 t% g, ~3 Q; H. `/ x棋子 qí zǐ - stone
# m/ ?& V9 r$ Q弃 (棄) qì – abandon, to discard, throw away* j5 \8 H; R/ C* b! A5 z! n
弃子(棄子) qìzǐ - sacrifice  a8 Q3 a: z; T* H3 x$ d
气 (氣) qì - liberty9 U. _+ v9 u4 v  o3 D; }& Z
气合 (氣合) qì hé - fighting spirit/ n* y/ E! ?( e$ O
气紧 (氣緊) qì jǐn - shortage of liberties& `- l; G$ J, [) z$ m
前 - in front, before*+ B9 [7 {' H5 i% v
浅消 (淺消) qiǎn xiāo - erasure8 j1 Z; B9 W4 [& c; J! s6 `" X; K, G
墙 (牆) qiáng - wall*. }+ s' t* G" w! @1 s  }6 a6 D% p
强 (強) qiáng - strong" s7 U) v9 o. {: f; R  N
墙壁 (牆壁) qiáng bì - wall*! ~4 V" ?: [: B( A- X4 F( F
强棋 (強棋) qiáng qí - strong group3 T0 l: l; V/ Z
巧手 qiǎo shǒu - clever move
" v5 f0 X, P/ u7 ?- P5 N6 V巧着 (巧著) qiǎo zhāo - clever move
) e5 K7 G7 S1 X0 Z  o  c. ~& H切断 (切斷) qiè duàn - cut*2 ?6 j/ m) M. [9 d" L
侵消 qīn xiāo - erasure; U; }4 O) T1 S% l* V4 d+ o( D
轻 (輕) qīng - light*4 t" A& E' m, k) w0 i2 x4 H
侵入 qīng rù - invasion% V( ~7 n- }3 a+ u
轻盈 (輕盈) qīng yíng - light*: B# q" u0 t$ T* Y) X
求活 qiú huó - make life; l, `# U" u" s. U
曲 qǔ - bend: T; G  }/ `' f; _, R- Y7 z! u  }: H( ^
曲尺 qǔ chě - carpenter's square* s+ [$ E# @8 g
曲三 qǔ sān - bent three
8 i+ [/ n" w5 @. V7 j0 v曲四 qǔ sì - bent four
' T, o8 L+ ?6 n9 H0 D* m4 i觑 (覷) qù - peep1 l/ N5 H" T1 k' w$ ]' J  ~6 `$ t9 I# s
权利 quán lì - privilege% `) i+ _7 `3 D! E$ F
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*) R) v& d+ Y1 N7 }5 s, ?! u0 T
" i7 `' C$ r2 D

- W. U& G1 m9 t; X9 H  DR" @9 ~. ~# {, S- b/ }- \  u: s$ i# u$ ~
让子 (讓子) ràng zǐ - handicap3 f7 X2 Z/ Q5 u5 S2 q, T; [* b
让子棋 (讓子棋) ràng zǐ qí - handicap game
, ~. [& J2 U& e& S4 Z4 B5 j认输 (認輸) rèn shū - resign*
0 X# S7 i4 v% R弱 ruò - weak*
% u' `6 A+ G" a7 j2 q9 d) I弱棋 ruò qí - weak group4 m+ W8 u0 d$ r- @6 a& C

) k# W! w# V3 V  _' W
9 @' Q0 ~9 v+ r# k5 VS2 j! ]9 i( \: G/ z9 ^# I
三间拆 (三間拆) sān jiān chāi - three-space extension
1 f/ U* k- t2 j3 c" o" j( s三间跳 (三間跳) sān jiān tiào - three-space jump
$ n3 u) p, w1 i+ e% P0 s三劫 sān jié - triple ko
/ a7 _/ ^2 b9 |6 g" Z) y: ~8 H三劫循环 (三劫循環) sān jié xún huán - triple ko8 N" G; e& y0 i: X" l0 k9 u4 }
三连星 (三連星) sān lián xīng - san ren sei  M/ j  ?: C# w& E$ U) [3 E, u
三目正中 sān mù zhèng zhōng - center of three stones  a( K# t, B, B; Y# O0 I4 g
三三 sān sān - 3-3 point
% R7 ~5 |/ C, {& F7 t- e5 a) {三手劫 sān shǒu jié - two-move approach ko
( A0 a4 h: J* Q& F: D三子正中 sān zǐ zhèng zhōng - center of three stones
" q  T2 z5 m& m7 M- v. Y7 b杀 (殺) shā - kill*
4 h5 P' A, \3 p( H9 ]杀棋 (殺棋) shā qí - kill# W$ T9 P& }& k0 V* F
杀气 (殺氣) shā qì - capturing race9 G1 a, }( [' v
上 shàng - upper*
, o3 V5 z" b8 y2 v: H% @- f上级 (上級) shàng jí - advanced level*$ v1 r. X% A* b' X( T/ W: K
上下同形 shàng xià tóng xíng - symmetrical position
6 r1 u5 s! X5 l稍 shāo - somewhat; a little*' F# p7 l# ^9 {
伸气 (伸氣) shēn qì - increase liberties
1 E) F+ ^( Q2 u! _. S/ e伸腿 shēn tuǐ - monkey jump
3 x% J/ r) l; m3 a9 m* w生死劫 shēng sǐ jié - all-dominating ko
  b/ o3 a) D$ B胜 (勝) shèng - win*6 G6 v# f7 A, \4 H3 E  X7 N( ]$ A" J
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move7 |: V/ A# t% U' T/ n4 H, x
胜着 (勝著) shèng zhāo - winning move1 k/ {; |. E% I- y
失败 (失敗) shī bài - failure*, o5 x% [9 v& q" j
实地 (實地) shí dì - solid territory
# W9 N& Z1 f4 w% R. `十番棋 shí fān qí - ten-game match0 x2 h0 w* b( |3 z
实接 (實接) shí jiē - solid connection
7 B( u5 ?- Z2 t9 M% r: w6 u石塔 shí tǎ - two-stone edge squeeze
; d! o* A5 j) c) N8 F实战 (實戰) shí zhàn - actual game situation
3 _' T" u2 \7 a, x实战手 (實戰手) shí zhàn shǒu - situational move
# O9 a" O, L: K; h- h( H势 (勢) shì - influence*2 F+ x' d4 B* T, z9 A0 {4 @
室 shì - house; room*
; |6 Y/ I( r9 r2 n6 g. n1 ^势力 (勢力) shì lì - influence*, i' T3 a- l8 S& W: B
试应手 (試應手) shì yìng shǒu - probe) f9 f: `% B2 o" m( Z) P
收官 shōu guān - play endgame3 O, ~* p6 E- b# a* W1 E- D
收官子 shōu guān zǐ - play endgame* U" g/ b, c) l: J9 i( t5 v
收后 (收後) shōu hòu - last play
3 v8 q( K+ }. k) I$ J2 F& g& \收气 (收氣) shōu qì - reduce liberties4 c+ W* b' b) H+ x0 |
守 shǒu - defend*
+ K/ C. ]1 A* |, O手 shǒu - move
& z$ ]: F( }  N( ]  u手段 shǒu duàn - technique*
5 P' I: c4 P- d( b% Q) \1 D$ o3 l手割 shǒu gē - reorder sequence
% i$ n3 H" B& h6 M, c* J守角 shǒu jiǎo - corner enclosure* K! h( T0 R# n& P
手筋 shǒu jīn - tesuji
6 D( @7 [# O3 E. R8 R: d6 I手顺 (手順) shǒu shùn - sequence
  m9 x& c& I9 y+ R1 `' D* K) A手谈 (手談) shǒu tán - hand talk
3 k4 _+ E( S, [; u授先 shòu xiān - one stone handicap
& S8 n+ y0 N! f+ Q$ W授子 shǒu zǐ - handicap
  Z1 ]) g' j3 J授子棋 shǒu zǐ qí - handicap game6 H+ s3 s- Z5 W& M* |* G7 O. R# ]
书 (書) shū - book*
2 r1 ~: {2 M5 }9 V; d5 n输 (輸) shū - lose*8 R: i3 e' q  K0 h" z1 m8 A1 r
书本 (書本) shū běn - book*
- x; g3 J% S8 A3 d* }8 ?7 g$ |数目法 shǔmùfǎ - territory scoring
* v  E- f7 M6 O( j+ J1 J/ y数子法 shǔzǐfǎ - area scoring2 ]- h- ]6 p8 |) o2 R: w# }& j4 Y
梳形 shū xíng - comb formation/ p3 d/ c8 Z6 k* I% c/ B
梳形板六 shū xíng bǎn liù - comb formation
4 r. {) o- b0 |" F! M: j9 L双 (雙) shuāng - bamboo joint- l! D3 v) z, I
双吃 (雙吃) shuāng chī - double atari
! T* e* L  ?# Y4 o+ X双打 (雙打) shuāng dǎ - double atari
3 O/ O+ I  \' b0 c双打吃 (雙打吃) shuāng dǎ chī - double atari/ m8 f: }6 Y% t* K
双倒扑 (雙倒撲) shuāng dào pū - double snapback& ?' Y4 w' Q- T. u  q
双方 (雙方) shuāng fāng - both sides*
: d6 E  o) u3 i. X6 C+ T* d2 R+ b双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach' h6 p, ^5 i( U4 }
双挂 (雙掛) shuāng guà - double approach2 y( a, G! \' q" N% |) R
双虎 (雙虎) shuāng hǔ - trumpet connection; l. C" t- x# v/ w
双活 (雙活) shuāng huó - seki
" A+ [, i; L6 @3 F双叫吃 (雙叫吃) shuāng jiào chī - double atari4 b% m" Q# g0 U- e9 O
双劫 (雙劫) shuāng jié - double ko3 \1 C! l. z5 d! r: D
双征 (shuāng zhēng) - double ladder$ ~9 z) N7 D! V5 C; ~
顺序 (順序) shùn xù - sequence*
! b; v8 e; ~. t* ]/ p! X9 `& S2 d' j死活 sǐ huó - life and death5 ?8 l/ G; R/ a# I2 ?% I
死活题 (死活題) sǐ huó tí - life and death problem# P6 A* t6 b/ g' J
死棋 sǐ qí - dead group! |! y8 j0 h/ p5 I& x
死子 sǐ zǐ - dead stone
0 c  `3 K+ }# B4 _& g5 \四间拆 (四間拆) sì jiān chāi - four-space extension
- e& r- d# h- o% L" Q四角穿心 sì jiǎo chuān xīng - occupying four corners and center
" ~- Q- O6 ^4 z2 y4 d- D四劫 sì jié - quadruple ko0 K' _; s3 d: g  J; m% A% {
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
( u7 t3 l1 s* j四连星 (四連星) sì lián xīng - yon ren sei
7 f' |" g" f( {* s) I5 {& H松 (鬆) sōng - slack*
9 K$ z5 y9 ?9 O6 p8 _松气 (鬆氣) sōng qì - increase liberties, P: }; _0 ~8 ]4 J: v2 O2 G
松气劫 (鬆氣劫) sōng qì jié - approach ko$ y) _0 C* V3 b
俗手 sú shǒu - crude move7 n# I+ t' m1 i* G0 g
随手 (隨手) suí shǒu - hasty move
3 G) P" N* U  v; ]随手棋 (隨手棋) suí shǒu qí - hasty move/ n! Z6 z# l; T# _3 m2 ?
损 (損) sǔn - loss*, x' q( u) a1 F- y- k* U* ]
损劫 (損劫) sǔn jié - losing ko threat% z2 F7 B- i. k$ A
损失 (損失) sǔn shī - loss*: V# i' E: m, Z/ n
顺序 (順序) sùn xù - sequence*
4 W  M& ~2 o7 C* u- @1 |) U3 U" W; l

  O% o  q9 t  B; PT
/ z) X. |1 i, \2 G台象 tái xiàng - Tower
6 p) b5 O" |3 h弹性 (彈性) tán xìng - flexibility*6 M: D8 U+ g+ z5 Z5 _
搪 táng - block*
5 G+ F4 E3 D9 z套劫 tāo jié - two stage ko
# c" e: Y9 O5 G  J逃 táo - escape*
0 b' W9 \* ?  l& w: N) W逃遁 táodùn - to escape, to run away, flee*4 {. w- q0 w# v4 S9 O$ @- {
逃生 táo shēng - escape*6 d. q  z5 f, M+ m
腾挪 (騰挪) téng nuó - sabaki7 ?7 L7 p2 t2 K; f: l
提 tí - remove from board, ?- y: t3 B4 P  m+ g: k
提劫 tí jié - taking the ko2 s3 m0 O* @, A' L5 P+ D
提子 tí zǐ - remove from board" {$ R% `: s; I" F7 z
天王山 tiān wáng shān - tennouzan8 E6 \9 e( ^0 k: k
天下大劫 tiān xià dà jié - all-dominating ko
1 |$ I6 M' o; u" J天下劫 tiān xià jié - all-dominating ko
% D' Z9 g7 ~2 _天元 tiān yuán - tengen
  ^8 w6 h; Z6 z/ ]5 M跳 tiào - jump*7 a$ V+ G& J( g+ O
贴目 (貼目) tiē mù - komi
- R8 e, i& v1 ^7 N" j铁柱 (鐵柱) tiě zhù - iron pillar*
$ M) M8 ~/ ]# D+ E6 c挺 tǐng - push up; stand*2 w# b+ f, U- X
投降 tóu xiáng - resign*
$ M) ^' j1 g* n投子 tóu zǐ - resign  t* T% D8 i9 H1 v) N+ O( F
透点 (透點) tòu diǎn - placement
" L0 I7 t, b: v* M% J8 n3 y5 G* Y图 (圖) tú - diagram*
' t1 _& s0 b7 N" W9 q; ?9 C退 tuì - pull back
; T/ y/ z7 ^+ T0 \托 tuō - underneath attachment+ A, S" }. Q) J3 x. r/ t
脱出 tuōchū - escape, break out
% l! e" X3 Z" p. j$ f* J* g. ^脱骨 (脫骨) tuō gǔ - under the stones
, p+ O2 `- X" Y! T3 s5 \  F3 X/ ?1 I0 X2 ~脱先 (脫先) tuō xiān - tenuki
% z) r  d: W9 O1 C7 z0 C9 H5 t& _9 m
  W% b! a& j: W& h2 ]( N: D- A" B8 R
W
5 E# y# c9 l7 M3 h! A" [挖 wā - wedge/ E0 l3 t3 f3 F: o, i) n
外目 wài mù - 3-5 point
8 n2 f: w3 Q& |9 j3 ^: s外气 (外氣) wài qì - outside liberty
0 s6 \2 Z& _  ]$ k; v0 R弯三 (彎三) wān sān - bent three" N1 Z8 ?9 P; |* M- s
弯四 (彎四) wān sì - bent four
) z4 w, Q7 h# F& b5 I- [万年劫 (萬年劫) wàn nián jié - ten thousand year ko+ ?) ~4 D: ?3 {' X! L" v* O5 y" f
围 (圍) wéi - surround*
2 M) d3 m: C4 A; S围棋 (圍棋) wéi qí - go- l6 v! Y" R' Q5 n. p( r' ~  ]: R
尾巴 wěi bā - tail*0 f8 e  d- S* D/ N
味道 wèi dào - aji
7 g9 k2 |2 T& W3 [4 I; C: x文凭 (文憑) wén píng - diploma
1 ]( k1 G. `; H3 L: z稳当 (穩當) wěndang - stable; firm*
2 ]+ O* g: k: I, k问应手 (問應手) wèn yìng shǒu - probe
8 @4 J8 |: a2 T7 p& Y! C, A乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest' r* Z' i: [% e. @* e  H4 g6 Z
无理 (無理) wú lǐ - overplay! `" c) t" r; {5 p6 o9 X
无忧劫 (無憂劫) wú yōu jiě - picnic ko
' J7 T3 H" i$ L0 {" ^9 q五子棋 wú zǐ qí - gomoku narabe" I8 Y& F! L3 ~
五间拆 (五間拆) wǔ jiān chāi - five-space extension
) H1 c& P4 {2 F% D& I; ?" V# g五连星 (五連星) wǔ lián xīng - go ren sei
; W7 h8 {; Z5 m3 f五五 wǔ wǔ - 5-5 point; p" b/ V: O0 g9 f0 h0 s7 R. J
; _, [  x0 A6 I$ j' ?- W3 P
; v/ e( L  Z4 m+ f
X9 l0 @: J4 a( \3 w$ f* a+ V
细棋 (細棋) xì qí - close game7 ^" z. D/ y* [+ E2 y5 i4 K
瞎劫 xiā jié - false ko threat/ x; ?6 S/ ]' ~+ m5 W
下 xià - lower*' `3 c3 S; G+ {2 v
下法 xiàfǎ - method*
0 ~) r& U8 j2 K% Z先 xiān - before; first*
' v; u0 [+ g+ Y! w先手 xiān shǒu - sente9 D  I4 n1 }) F1 ?- p
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
$ u! L9 t, V' R7 y8 O, U7 Q0 s先手利 xiān shǒu lì - forcing move( c& V* [$ n5 J3 A+ r% U) t
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
4 |7 }3 y6 Q6 d) w3 J陷阱 xiànjǐng - a trap*
' _! V4 |1 N0 Z" Y象步 xiàng bù - elephant's move( y, U: Y  }/ z: Q7 W
象步飞 (象步飛) xiàng bù fēi - elephant's move: R* D  e  I* m8 H' T
象飞 (象飛) xiàng fēi - elephant's move
5 M! ^2 Z0 ^3 A: o9 N- N向小目 xiàng xiǎo mù - facing 3-4 points% l3 \0 X2 U. P; Y% c; G
象眼 xiàng yǎn - center of elephant's move
5 [/ K2 q+ V3 t( a4 M2 a" b; I消劫 xiāo jié - ending the ko  z8 h4 {1 P( ]4 `7 h3 \% U5 r
小 xiǎo - small*4 A! M$ k, s; a* ?- w
小飞 (小飛) xiǎo fēi - knight's move
% B5 F) x! |8 X( p2 I6 D1 o) M* p. L小尖 xiǎo jiān - diagonal5 |( @; b4 ?% Q/ F
小林流 xiǎo lín liú - kobayashi opening
2 [4 ?7 N5 g( @) H小目 xiǎo mù - 3-4 point
  v2 s7 Q4 d- \: z8 `0 q9 t5 \小盘 (小盤) xiǎo pán - small board (13x13 or smaller)# U2 J; g  w7 c" P2 H
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
7 u7 w% n+ H2 [- t+ P9 r小伸腿 xiǎo shēn tuǐ - small monkey jump
- n# B6 L+ L! d小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg9 D# r! \4 G% E
效果 xiào guǒ - effect; result*
7 z8 M1 j! ?" l/ h- I% s效率 xiào lǜ - efficiency*4 Y/ {9 j4 F4 \
新布局 (新佈局) xīn bù jú - new opening) T( }. d5 O5 r3 ~5 _9 U7 |' C" i# E
新手 xīn shǒu - new move/ X) S) b/ p: z% K9 |
星 xīng - star point( R. C' _4 m6 ]( P9 z' L) h# x4 z
星位 xīng wèi - star point  d% H7 c; h: w, D, W% M$ S( X
形 xíng - shape*+ _% t8 U$ q  _, Z2 d  a
形势 (形勢) xíng shì - situation*
6 z0 \6 ~9 W+ ?: s% l5 D. ^形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
. d# d$ H+ \( c- s4 y5 F形状 (形狀) xíng zhuàng - shape*7 B8 |8 O* p& v3 e3 N6 o
秀策流 xiù cè liú - shusaku opening8 q. R% P1 C; q' F$ J  k
虚手 (虛手) xū shǒu - pass% G3 L, {! @& {: A7 a) @
虚着 (虛著) xū zháo - pass
6 M: Z7 m) E' [1 v' a+ S序盘 (序盤) xù pán - opening
; }) w  `& Y4 V9 V: m* y2 r学生 (學生) xué shēng - student*+ _/ [* Q6 i+ X6 C/ p
雪崩 xuě bēng - avalanche*
) v" \: c: b2 J循环劫 (循環劫) xún huán jié - double ko
2 k6 J4 Z$ F6 ?' E3 n. S8 r& H! K9 \2 R  ?8 X, N3 \6 n$ G

& E; w& h3 s9 k& |! ~- H# zY
& V5 K" L$ X, X, O- v0 T; o& E' e压 (壓) yā - push down*
- D, Q! `, V* \# z% Y+ W; W5 B) I压力 (壓力) yā lì - pressure*
( s; h3 [: K& P" l. l0 O  |延气 (延氣) yán qì - increase liberties5 v* i. `7 |0 P/ ~  c
眼 yǎn - eye*
1 c2 r4 {% h, J+ v( z9 Y- J5 W$ Y眼位 yǎn wèi - eye potential; eye space
# y& @: v% [$ G- {4 s4 F2 o! a3 c眼气 (yǎn qì) - eye liberties' e% w! Z5 A* U: p) Y, j& g; V
眼形 yǎn xíng - eye shape; eye space6 o2 Q/ ^  I: P9 a6 \
妖刀 yāo dāo - magic sword) {& X1 S7 z, l+ N
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko# c# G; W1 M* o* f
要点 (要點) yào diǎn - vital point- D+ p: o) f  {* g. U
要子 yào zǐ - key stones! W1 r; B* o) }- t0 R) Y7 q7 |
业余 (業餘) yè yú - amateur*
  H1 O" @7 T0 e( c' v一方地 yī fāng dì - one-sided territory
3 X/ N! Z3 w& w  p. R% n一间拆 (一間拆) yī jiān chāi - one-space extension
. n, s; K% {2 f: o# q. f一间跳 (一間跳) yī jiān tiào - one-space jump
1 A! k; I4 g3 l2 W$ w. Y0 L一手劫 yī shǒu jié - direct ko5 I9 b0 U+ e3 D1 }
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( o' X2 \6 J% |6 |4 f$ Q疑问手 (疑問手) yí wèn shǒu - questionable move/ z0 ^' `3 ]5 x7 O  @+ v6 r4 `( X
弈棋 yì qí - play game*
  k$ P+ N- q4 B9 \引征 yǐn zhēng - ladder breaker
- ]7 L2 g2 ]6 t- W' K1 H) N5 ^$ a6 w. b赢 (贏) yíng - win*9 c+ S" ^6 m8 m+ }2 u8 z8 z
应氏 (應氏) yìng shì - ing's( O6 M6 ~4 X; ?: E0 D. y( a7 E
硬腿 yìng tuǐ - first line descent; p, s9 h" h7 M! u7 u" w6 J  I
优势 (優勢) yōu shì - superior*
/ [6 q& X( s: F- A- f' k: ~! `有利 yǒu lì - advantageous*6 f& Z. Q+ J( X' s# }& G9 s/ T1 A
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye, `3 C( I& s$ G4 d0 K& U. T8 d- T* J
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
' p9 p. z0 ~/ l+ i右 yòu - right*
* P: Q' D5 i/ d# f, `余味 (餘味) yú wèi - aji! U) T, }- P% \6 }5 Z/ f& y
愚形 yú xíng - dumpling shape1 x# F, G6 Z, T+ ?% e
宇宙流 yǔ zhòu liú - cosmic style
& s2 A+ q0 E! o8 a4 P& E' v原则 (原則) yuán zé - principle*
& m% T" F/ x. p: o院生 yuàn shēng - insei
! C+ k% K; ^/ C% f( g
/ }6 {! m  x  ~% q' m
* G  h( G$ P( [+ \5 S* S& [$ gZ
: ~* C; N& g# X; C- y6 {- R. Z% S枣 (zǎo) - jujube (Chinese Date Wood)*
$ P, l; j' P; h% Y. W扎钉 (扎釘) zhá dīng - iron pillar*0 P# l3 G; o5 D1 H# ?( ~% T
长 (cháng) - stretch
. B' \& B9 ]9 c$ b+ o; c4 F/ w胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi) ?1 g: I& D/ u0 M
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi- T( H( O/ v% ?: d
着 (著) zhāo - move6 X8 M9 N5 }. d5 i* ?
真眼 zhēn yǎn - real eye
5 h4 P; f; E" P) ^镇 (鎮) zhèn - capping play1 a0 w. ~  D/ g7 Y) o
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- X3 A9 _$ y( r& U# o, S镇头 (鎮頭) zhèn tóu - capping play& u) F0 y" g4 k* l. F8 b
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
" |/ L+ N4 T9 F! e' ~/ q9 j征 zhēng - ladder; r$ I" G5 l# Q5 Q8 g- T
争棋 (爭棋) zhēng qí - official challenge match
5 R4 T1 E. R- v6 S7 {" _) R- H征子 zhēng zǐ - ladder
9 |- a7 r2 N4 k& S4 H& H, D征子劫 zhēng zǐ jié - ladder ko
: z% ^8 x9 S) N: ?5 ^. \' V* i+ n( }整体 (整體) zhěng tǐ - chain
% D1 r# f  p* _  j2 D0 K整型 zhěng xíng - settle$ n# F; @( y+ m  y% x+ l: a3 b
正解 zhèng jiě - solution*' F  m3 h+ [# @7 K" c/ d2 x
正确 (正確) zhèng què - correct*
9 O; L0 g% Q$ J" a5 M: g! T% y证书 (證書) zhèng shū - certificate*
; w0 w' V  P" M' F5 u) C7 Z正着 (正著) zhèng zhāo - proper move6 M! l, z9 V8 `! x- O7 h
指导棋 (指導棋) zhí dǎo qí - teaching game/ s. _& l: z5 C+ v! q
直二 zhí èr - straight two
, c9 J/ F/ L4 Z( w6 Q. v4 ~1 v$ d: h直三 zhí sān - straight three1 p1 {" w) e# f: ?8 M3 a- ]& E4 a  E
直四 zhí sì - straight four
8 p; y! j# _5 w4 i; Y$ o/ L职业 (職業) zhí yè - professional*7 L) p% z: \9 O
只此一手 zhǐ cǐ yī shǒu - only move
1 x! H) k+ K$ p& N6 U( \& R治孤 zhì gū - managing isolated weak group& H0 _0 p0 }! H6 t
中 zhōng - center*
/ v! S) \# Y" w1 _+ g% }钟 (鐘) zhōng - clock*0 V* [0 n! I5 {! a+ o
中腹 zhōng fù - center*/ ?' t% H0 `, V/ E1 ?+ P! w
中国流 (中國流) zhōng guó liǔ - chinese opening
( {2 M8 I; Q3 T  Y. ]2 k8 W, n中级 (中級) zhōng jí - intermediate level*2 I  O* }  X8 P8 y) t' r
终局 (終局) zhōng jú - end of game" H. w" X% f( y! s$ q4 H
中盘 (中盤) zhōng pán - middle game' f  R) ^% T3 F
终盘 (終盤) zhōng pán - endgame
) u. F3 a# v- |% Z$ P9 r4 n* U: b中心 zhōng xīn - center*
- f/ ^# a. G+ H. u" m/ C1 d中央 zhōng yāng - center*1 M( @( G& b; L1 L8 i* I  u
中原 zhōng yuán - center*# N; q* s& E: M9 O5 M8 E1 |
重 zhòng - heavy*
7 z2 {; ~. K/ y! K% G5 j" \主动 (主動) zhǔdòng - (to take the) initiative*4 c- t7 M7 [( f, \" D& H
专业 (專業) zhuān yè - professional*
% ]0 @. c  b# V- K2 A+ E转换 (轉換) zhuǎn huàn - exchange*9 Q# r  |! J, P! {2 _
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
* Z' [" h$ x( P$ d3 B5 f( Y装劫 (裝劫) zhuāng jié - a move that threatens a ko
7 l! D4 B' {  z7 `- W$ @* c' Q撞气 (撞氣) zhuàng qì - reduce self liberties4 I9 x, j# k/ l2 h7 C
追 zhuī - chase*
3 K4 N7 Y3 _. [追捕 zhuī bǔ - chase*/ y& M1 F. V/ _- ~$ k
子 zǐ - stone; unit in chinese counting
# E1 J4 T7 Q( i- v& k* E自然流 zì rán liú - natural style# @# J3 Y7 f3 R  C  p
自杀 (自殺) zì shā - suicide*9 t( g( D6 J6 F& b7 t
左 zuǒ - left*
; q0 J( Q" Y) Z5 g; V, @& l7 b左右同形 zuǒ yòu tóng xíng - symmetrical position
9 e% \  e: ?: J# Y1 x9 e; e做活 zuò huó - make life% U% p. H9 C- u) P& ]
做劫 zuò jié - create ko
# y# ^* Z) y, `: C$ U3 t作战 zuòzhàn - combat*3 p$ h# r4 G7 X7 c! d; t
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)+ t9 \2 J- e) S& o
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