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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
. }7 w. B5 ^/ P安定 āndìng - settle*9 s5 ~! {; X9 [7 X% c

1 q5 b& G; p$ M) a" l0 y4 q" |# e: h/ j9 E' v, i$ T
B% }$ U, L2 P4 v& D- }: J
白 bái - white*
6 x9 u  ^. r0 c% ^/ H白方 bái fāng - white player*
9 j# g7 Y, o' Y: M" |  s  P6 l* e败 (敗) bài - failure** Y' A) J; S9 {% I2 |
败着 (敗著) bài zhāo - losing move) n1 k  W+ l! B' g4 `
扳 bān - hane
8 z) h6 K$ Y0 o  K- o3 ]8 r扳断 bān duàn - hane through& W$ {2 q0 I4 }  U
板六 bǎn liù - rectangular six2 R/ n) {1 s9 N/ m) S9 M
半劫 bàn jié - half-point ko
+ ?( r0 x2 g! P! i& r棒接 bàng jiē - pole connection
2 D% m4 \( c) R* d' @( X- I/ F( ?包围 (包圍) bāo wéi - surround*
( h2 x1 }* K( i' Y) \' w2 p& g* T' r薄 báo - thin*
* ^6 \1 [6 G, a' [7 P0 _  W保留 bǎoliú - retain; preserve*9 ]7 ~, t0 I' o0 K
抱吃 bào chī - capturing technique by atari# g$ o: A6 d* N/ W* X; P
本身劫 běn shēn jié - local ko threat8 p7 o4 O- r! x: U- t$ M* B
本身劫材 běn shēn jié cái - local ko threat
) V& h: s, f* n4 k本手 běn shǒu - proper move( ~" j0 B$ @' s1 J4 N- }( x8 p
笨重 bèn zhòng - heavy*
  ]% C! D1 L9 a( p* X, P崩 bēng - collapse*
$ P/ m8 h% ]# |! o崩溃 (崩潰) bēng kuì - collapse*
( U* a% K: S5 z逼 bī - checking extension
0 Z2 g' p) B4 _- J! L% C, k+ D鼻顶 (鼻頂) bí dǐng - nose tesuji% L# _. E% A% I  l8 {% P0 S) G
比气 (比氣) bǐ qì - capturing race2 G, I/ `  ]( u9 V# ]  p( F4 l+ N- J
比赛 (比賽) bǐ sài - tournament*1 D+ T: m( N4 ~! J
边 (邊) biān - side*9 Z2 U# v. E" `) M
变化 (變化) biàn huà - variation*
7 ]" ]0 T. V: h) B变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
* k6 a  Z% |! s# L( v9 G4 n变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening: S9 Y' }+ U5 _
变着 (變著) biàn zhāo - unusual play
* E: x7 S# [5 J$ y+ G( ~  d并 (並) bìng - horizontal stretch
1 P+ ]  C5 _" T步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
% J0 _' d- [7 J0 B7 R& Z补强 (補强) bǔ qiáng - reinforce*$ ?9 q) f' t3 `/ S
布局 (佈局) bù jú - opening7 q7 Z! K7 b4 _# ^
不利 bù lì - disadvantageous*( x( {( `' x; l0 h; r
不入 bù rù - suicide7 d$ f, l! r8 @' f( l
不入子 bù rù zǐ - suicide& y) L2 [. {9 ^- N( X. _7 m. A
不提三目 bù tí sān mù - three points without capturing
) c4 @' A  d" S% H% O1 ~. p6 _不提五目 bù tí wǔ mù - five points without capturing
. r$ H9 g, @. h$ n0 |+ ^) c- T
/ }5 a6 l+ c+ b! A7 h1 b6 T
4 z  `1 o" d! d5 v, @! SC' u! a" C: f) x; a! m% R
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
3 m. ~) }3 Z- N猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
5 n2 B6 U$ d- f3 V参考 (參考) cān kǎo - reference*$ N; v; ~, i# I6 C  p
残忍 cánrěn - bloody or merciless*: R9 \3 i$ L0 C" l0 e) V: V
拆 chāi - extension
  q  ?* m" L- `6 _# g拆逼 chāi bī - checking extension
% T' a( d3 M, ^6 ?0 @拆二 chāi èr - two-space extension
/ @- y9 j  i4 [- d5 I5 }; {拆三 chāi sān - three-space extension+ i. V* z8 ~5 `# h, s
拆四 chāi sì - four-space extension
; R  v( H  c/ C: ?. l6 U拆五 chāi wǔ - five-space extension' x6 M5 {; z, c  `+ L6 V1 X
拆一 chāi yī - one-space extension: T* r: K- c6 O) T
缠绕 (纏繞) chánrǎo - harassment technique
) o0 r% S4 {2 b' D长 (長) cháng - stretch4 k' ]2 W$ Y9 V# c
长考 (長考) cháng kǎo - think for a long time' S# s. A6 v, G" O* j
长气 (長氣) cháng qì - increase liberties1 L; ~5 b0 P- D
长生 (長生) cháng shēng - eternal life: @4 ^5 f9 v, ^; N
场合定式 (場合定式) chǎng hé dìng shì - situational joseki9 c. i8 ~) z# F; F" n
超大飞 (超大飛) chāo dà fēi - very large knight's move) M. p* g% {2 I' H3 w4 E) q
超高目 chāo gāo mù - 4-6 point# c' k* B, a. S
超时负 / 超时 (超時) chāo shí fù  - lose by time6 p2 ]% D! {1 n# G0 K; ^
超时胜 chāo shí shèng - win on time# M! j# b, `* p: k, S
成功 chéng gōng - success*
7 z2 W0 e9 f6 T) d% E. F成立 chéng lì - possible*
8 G. U- |7 U) @8 P秤砣 chèng tuó - two-stone edge squeeze* W; n" T# x' |9 j% K
吃 chī - capture
5 A% i: M0 |) l. b6 c/ h吃亏 (吃虧) chī kuī - loss*5 z% U8 d5 s. n6 Z/ y* l
持棋 chí qí - jigo
; D1 ~5 |' E  }+ {, C2 `! O9 u冲 (衝) chōng - push through, s9 J1 W' G4 [! T6 p9 V
重复 (重複) chóng fù - overconcentrated
6 I. o4 h& H. z% }初段 chū duàn - 1 dan& F0 q7 z* f) `. \: y' b3 Z1 G
初级 (初級) chū jí - beginner level*8 g$ o" F+ {, r$ ?% l4 Q5 I
出头 (出頭) chū tóu - getting ahead
7 o! `) G2 {( [& x! j0 e/ g刺 cì - peep
1 i& a, h6 e0 V9 B" @次序 cì xù - sequence*
. [1 e# M- l( x8 V. q0 Y" s- a错误 (錯誤) cuò wù - mistake*
% S& q: w' Z0 a6 z- I8 U错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points' h# a& ~4 n7 ^4 I4 k* ~* S/ O# O
" U, _, Y6 h8 A  m6 D5 `5 z+ y% u& ^
; B# p7 Q: ?( D  e1 f& ]
D
& C, I5 P2 p8 r: p- M. b. O- ^搭 dā - attach
+ k) W# h9 X+ l5 M. N: g打 dǎ - atari
7 {: r; V& J+ Q- h$ i6 r" G( K打吃 dǎ chī - atari% C: `( V5 p$ k! N
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- [! ?3 y) G: F* g9 K打挂 (打掛) dǎ guà - adjourn game3 p  ^" r0 C+ |
打劫 dǎ jié - ko: A9 ^7 d, |3 d
打入 dǎ rù - invasion
& K7 t2 Z8 }9 {5 g# ]2 h打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
6 H; U- \2 R7 S0 V. v大 dà - large*
4 B; `1 K% \. s: s$ H大场 (大場) dà chǎng - big point/ g+ y. ~) r4 P) F2 \& H( V( N
大飞 (大飛) dà fēi - large knight's move: K; t6 c# z+ Y& U1 W
大局感 dà jú gǎn - whole board thinking
- I" _" N5 D' P* ?: B大龙 (大龍) dà lóng - dragon*
4 n: H1 ?8 i' G# S+ O0 y1 F6 W" l- u大模样 (大模樣) dà mó yàng - large-scale framework6 x1 J/ p; W* }7 C3 t
大盘 (大盤) dà pán - large board (19x19)
& W7 o1 X, Q; a3 [, W' T1 e' E大棋盘 (大棋盤) dà qí pán - large board (19x19)8 K2 i! j( a1 W2 Z5 W2 u+ Z: h
大伸腿 dà shēn tuǐ - large monkey jump
- \, k3 Q$ W; @% `" r; W  X* T; g) t大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
5 y* p3 @8 R# P9 ?/ @大雪崩 (da4 xue3 beng1) - large avalanche
1 l9 f4 Q: K! N# b. P6 s8 q大压梁 (dà yā liáng) - Da Ya Liang
: E$ e) V. g# C- B大眼 dà yǎn - eye with two or more spaces
1 ~, b- `$ j8 h( t( M% r大猪嘴 (大豬嘴) dà zhū zuǐ - j group
2 {% i- r# g$ t带钩 (帶鈎) dài gōu - long l group
/ K. O% H6 k1 n  f$ V5 [单关 (單關) dān guān - one-space jump
+ V8 e% h' t( [8 d, n单官 (單官) dān guān - neutral point' f7 F& c) [, {6 o6 i( j" E. ~
单劫 (單劫) dān jié - half-point ko2 x' P  o6 F9 b0 F+ f: K
单行道 (單行道) dān xíng dào - one-way street*
2 D% }1 l( t% ?挡 (擋) dǎng - block*0 c$ K" v1 B2 k, ~6 k" _1 z
刀把五 dāo bǎ wǔ - bulky five: U2 P' \* ^/ I
刀板五 dāo bǎn wǔ - bulky five+ j" T% d+ V& b4 D: ^7 F
刀柄五 dāo bìng wǔ - bulky five' i# Z% p- n7 Z5 X) n6 ~+ Y' _
刀五 dāo wǔ - bulky five& Z7 l' i( M- w2 R: z, ]$ h" t  ~
倒扑 (倒撲) dào pū - snapback2 y8 r1 A4 e% t, v0 c3 @3 f
倒贴 (倒貼) dào tiē - reverse komi% {% d8 T, E. M+ G: v, v: T
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
% w1 ?; s, |! A7 O% L" z低 dī - low*: }6 @0 Y1 O- ^0 O" @& F
敌 (敵) dí - enemy*
  x( \& ~4 {" ?抵 dĭ - hold up; push against, to support, to resist*
& b% w4 o8 h2 _$ p0 e抵抗 dǐkàng - to resist; resistance*, J0 H5 n- K% r! i% g& C, q: p9 o
敌人 (敵人) dí rén - enemy*
% j  h, Q2 @5 a  U. }地 dì - territory*" p1 g0 p/ l1 o9 u4 n8 m! C- T
地盘 (地盤) dì pán - territory*
. x8 l/ [1 w2 k, r* S地域 dì yù - territory*
' O$ ]5 y5 U! H( ~0 C) [; X% R点 (點) diǎn - placement; point
! R: i) ]) ~4 p9 L) Q点方 (點方) diǎn fāng - eye-stealing tesuji
0 m* W) g3 _- Q/ |- ?点角 (點角) diǎn jiǎo - corner invasion
& J! v5 K. b) B2 X, N& x点目 (點目) diǎn mù - counting0 t! z: |7 K* R8 \, {& A
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 X6 g# Y8 k4 J调子(調子) diào zi - choshi
+ Y" @) d9 ]) V6 S  E: x丁四 dīng sì - farmer's hat; pyramid four
) n6 a! k# Q# C' q1 y6 j顶 (頂) dǐng - bump9 G: A) ]7 X$ o( F9 C& u
定式 dìng shì - joseki( H/ k) y0 k7 A9 V7 G
定型 dìng xíng - settle
; j7 `& U1 i9 ~" ]# r东坡棋 (東坡棋) dōng pō qí - mirror go
2 m  q6 c7 x: P! T+ X. W6 a斗方 (鬥方) dǒu fāng - carpenter's square
; s3 d- ~+ \7 i0 [' ^+ u: r9 x读秒 (讀秒) dú miǎo - byo-yomi2 q* d. [% b/ Q0 \. L8 D
渡 dù - bridge under$ o2 ~5 Z% G0 [* S. ~9 h
断 (斷) duàn - cut*
5 m4 T3 |% ]4 U# C段 duàn - dan
, H( x( v, W. M0 S对策 (對策) duìcè - countermeasure*% i# e( c0 f* q8 }" s8 J0 ^9 b
对局 (對局) duì jú - play game*5 F5 j# `; c. O5 `4 C8 B
对杀 (對殺) duì shā - capturing race
. |1 U( R- N% r对弈 (對弈) duì yì - play game*
1 J/ p# G3 _2 K$ `6 J% P6 D6 G$ g1 J遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
( v. n+ D/ U' ]8 L8 w1 {多元劫 duō yuán jié - multiple ko, X/ s: t9 t% ~1 @

# K2 s( N. O' Q' H: W1 s% k% y2 a. ~3 [3 K1 W
E
8 b; |  F1 a, W5 `恶手 (惡手) è shǒu - bad move  L3 G  q5 J# e) a7 ^) N
二间拆 (二間拆) èr jiān chāi - two-space extension
& c& u8 z$ R; |: m2 ]; O二间跳 (二間跳) èr jiān tiào - two-space jump( U( Y. G" x% I, m( P
二连星 (二連星) èr lián xīng - ni ren sei8 r# Q  c: Y+ d( t
二手劫 èr shǒu jié - two-step ko" F1 m4 V! q$ y$ N+ t
/ q8 B5 u) ~" ^2 t+ v

; ~( ~9 Z: M* B& l8 TF
/ Z1 v1 i& T! V9 k  ]发展 (發展) fā zhǎn - develop*
1 O- V1 E5 A0 l1 V! Y法 fǎ method, way (also 下法 xiàfǎ)*
' p4 l3 `! K; y! l& t7 V2 j反扳 fǎn bān - counter hane& f* s$ m( B- {7 z  ?  G
反打 fǎn dǎ - counter atari0 u9 ?$ I8 q  ^, d7 K
反攻 fǎn gōng - counter attack5 }) [& r% u$ j+ k/ v
反击 (反擊) fǎn jī - counter attack
. r  g" ?7 [2 E5 H2 d反夹 (反夾) fǎn jiā - counter pincer
$ W1 F) o3 W7 z" n1 x) O3 Q& v5 b/ s反提 fǎn tí - recapture3 I! q* A* m% t9 j+ J
方法 fāng fǎ - technique*, F; t/ s- k& W% c% g" E
方四 fāng sì - square four! y# K( B3 C! o0 ^1 L% Y' ?0 Y6 c6 C
方向 fāng xiàng - direction*
7 w- ?3 U) r5 B! T7 x方形 fāng xíng - mouth shape) d$ Z6 D2 n( o( s1 o
防 fáng - defend*% U3 @  M, }  U) m8 m* Y6 N( n0 p
防守 fáng shǒu - defend*
0 J, V) b) d; M' O: i飞 (飛) fēi - knight's move# w( V$ ?3 Z9 U' x1 I' t
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete8 {- T+ s: ]4 d+ a5 W
飞压 (飛壓) fēi yā - press
1 }( w+ X4 }, u/ a9 n# l废着 (廢著) fèi zhāo - useless move8 D/ c& G5 Q: I) e! {8 I
废子 (廢子) fèi zǐ - useless stones9 M9 N% i5 J3 U5 n5 k
分投 fēn tóu - splitting move8 Z, `$ k% y- h) b% G# o
分先 fēn xiān - even game
+ L4 C% ?& j& F: }封 fēng - seal in*
2 o+ |# c0 K% A2 J! e# `& k4 w" q9 j0 J封手 fēng shǒu - sealed move+ ~' o2 b% z8 v( t* E) k8 t
封锁 (封鎖) fēng suǒ - seal in*
3 v7 ?4 k1 J7 N% u" q1 S0 Z浮棋 fú qí - floating stones
  W& T: H+ @% j浮子 fú zǐ - floating stones
- ]+ `1 r/ b- h- }; Q: O负 (負) fù - lose*
; \" E; J* `9 u. j; |9 F+ W复盘 (復盤) fù pán - game review
' S7 f+ a8 e+ J; [! g$ ?0 O+ J1 m0 v8 o
2 ]2 S" [  t; ?' Q1 j0 o; A" q: N1 a) t8 h7 a* s- P
G* |7 M- s% k+ x8 N3 ]. S! @
概念 gài niàn - concept*: L' }. p8 H) X9 p( a5 r! b# r2 R
感觉 (感覺) gǎn jué - feeling*- V/ X0 U/ ?& T+ I: Q2 W
高 gāo - high*" N1 k1 I) i3 |# U
高级 (高級) gāo jí - advanced level*
4 \4 `: _& `: u高目 gāo mù - 4-5 point
/ p8 W  f5 Q! Z$ Y  f$ Z# I根据 (根據) gēn jù - base*
; q  M' b8 ?; X/ k根据地 (根據地) gēn jù dì - base*1 e' i: {- l: V
攻 gōng - attack*2 S8 Y: G1 J9 V, F$ p: z$ q4 N/ K& S/ M
攻击 (攻擊) gōng jī - attack*
+ i; \. n1 Z, N- _/ D* U5 `共气 (gòngqì) - shared liberty
1 ?& I, R/ H3 k/ m$ g公气 (公氣) gōng qì - shared liberty
$ c7 g/ o2 n" L: P, B8 F" X0 g' q. r攻守 gōng shǒu - attack and defence*
/ h4 S$ z5 d6 `2 ^, e5 C! D6 j! x共活 gòng huó - seki
& `9 T/ W8 h5 j3 w1 @孤棋 gū qí - floating stones
& Q3 j. ^6 C/ J3 o# I) e6 \挂角 (掛角) guà jiǎo - corner approach
  d! z+ u/ d9 @1 u3 a) d, T+ {拐 guǎi - bend*
2 d* ]+ |! B! g  }3 T& v/ S怪着 (怪著) guài zhāo - ghost move
0 B9 Q1 W. A% p& u" }关 (關) guān - one-space jump" e3 ^" U8 @% K$ G+ r; E5 q
官子 guān zǐ - endgame
$ D1 D* X" }  d/ \: D0 Y" N龟甲 (龜甲) guī jiǎ - tortoise shell$ O" q, A# g- Y1 x0 D2 I
规则 (規則) guī zé - rules*7 i, B0 k0 A0 L. V: n4 E. C
鬼手 guǐ shǒu - ghost move
& M7 {& y. I% `; q% ~" q滚包 (滾包) gǔn bāo - squeeze
7 f" v! H% k! i. t滚打 (滾打) gǔn dǎ - squeeze* b! ~1 P9 |4 E$ `4 c
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
, [9 ?8 q8 l- |( O# W0 u+ z过分 (過分) guò fèn - overplay
0 I" Z7 z8 T5 n( Y国手 (國手) guóshǒu - national champion*6 p' {% b9 F$ N* D. x0 l

+ w# u: F7 n: l2 R* z# y3 O& S
# c0 L0 Z* ?9 Z/ \4 WH  C/ X* W/ a& D0 B9 Y; a/ R  M
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
* f( D; T1 t; a( J* T好点 (好點) hǎo diǎn - good point: J/ l# E: z+ \! g1 l% ~7 |
和棋 hé qí - draw*" Z8 O$ z+ H) V/ k
黑 hēi - black*5 l: v+ F6 _  F; n5 d  x& I
黑方 hēi fāng - black player*6 o0 F6 V! D1 b; \9 W
黑先 hēi xiān - Black plays first*+ F1 O0 C, p, I% a' \- P
猴子脸 hóuzǐ liǎn - Sake bottle shape* b: b) O3 `( r* t& ~8 @! a" E: ]
厚 hòu - thick*$ Q, y( O! m6 w3 o2 j, ]3 N, J; V
后悔 (後悔) hòu huǐ - regret** n7 z# q4 G; T' s6 @1 [
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, l% `# t& @! n  I2 P  e
厚实 (厚實) hòu shí - thick*
/ T; p- G0 ^0 t3 y厚势 (厚勢) hòu shì - influence*) J: {, a& }# q8 D! y' g2 \5 k
后 (後) hòu - after; later*; O- {. ?/ B' p3 a- m6 Q; H  r, i
后手 (後手) hòu shǒu - gote
% D( t: \, @- R+ s+ E4 S( }- l+ g后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture: ]& Y# k  @% g3 x! {+ {
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
$ {0 d& N% ]% Y" \$ B4 _8 `后中先 (後中先) hòu zhōng xiān - gote with hidden sente
$ y% ]3 R& G. E9 k虎 hǔ - tiger's mouth
* ?6 G, L, k9 R! e, L+ P8 k虎口 hǔ kǒu - tiger's mouth+ E( E, k4 q" E2 n0 p
互破 hù pò - mutual damage7 O9 G% B2 x6 @
互围 (互圍) hù wéi - mutual surrounding of territory$ R6 i5 G2 Y: w& M. P
花见劫 (花見劫) huā jiàn jié - picnic ko
2 f( Q) A9 ]0 V/ m( D+ S+ N花六 huā liù - rabbity six# {( i0 `0 g7 p, n% x7 R" Q
花五 huā wǔ - crossed five
5 ~$ Y3 A! n$ F还原 (還原) huán yuán - transposition
" O' u8 t; c* E  N缓 (緩) huǎn - slow*
- |6 l5 E" m: s+ c! w$ w缓慢 (緩慢) huǎn màn - slow*9 s0 h7 s; X" ^) R9 X6 }+ f
缓气劫 (緩氣劫) huǎn qì jié - approach ko
& n  V+ ~5 R" U  n& c- t* e缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
: I% ]7 }, z: G缓手 (緩手) huǎn shǒu - slow! f  O1 B/ N1 s1 g- I! d
缓征 (緩徵) huǎn zhēng - loose ladder) J3 |) D9 p0 T  O& x
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder( u! W" w& J* ?: L( m  m
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique0 t. ~" f$ X- {! X$ I
回手 huí shǒu - take back*0 d: |# W7 F+ _& v7 b; ^8 v
回提 huí tí - recapture
- Z8 Y" _" U1 _3 a+ Z$ G* x8 v, g悔棋 huǐ qí - take back*
) ^8 C' z' B4 o2 N0 ]2 F* l活棋 huó qí - living group  S8 N8 e9 U  d/ n0 t, f- _6 z

! ^; R3 |' o4 s. J! v
' g% `6 A* l2 y- fJ1 Q% W: R9 Y. ]6 u
急 jí - urgent*8 p6 `% K; [. R+ ~" O6 R7 w
级 (級) jí - kyu& L* E- k3 W9 i. d
急所 jí suǒ - urgent point9 w! s, V8 Z. e( z+ A
挤 (擠) jǐ - bump into diagonal; choke; atekomi$ N1 t6 }1 R% x' `( h, e/ S4 |' Q) N
技巧 jì qiào - technique*# \6 S& c( F2 s
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*! [6 n  g  u$ Z3 C) A  X
佳 jiā - excellent*: k; \$ t1 P0 i* g- {
夹 (夾) jiā - clamp; pincer
8 [: y4 h* D  G  i6 G/ M. g) X枷 jiā - net
4 l; ]; c5 `5 ^枷吃 jiā chī - net
+ e$ W! o- L& }+ \3 v夹攻 jiā gōng - pincer
. a2 _' P6 L% _! `) n1 j! g; E, q假劫 jiǎ jié - false ko threat
& b0 D4 r: W" _/ p& z$ m假双活 (假雙活) jiǎ shuāng huó - false seki
' L+ c2 I) y; _5 |假眼 jiǎ yǎn - false eye/ H- L+ A1 n# l1 E
假眼活 jiǎ yǎn huó - two-headed dragon
3 F: f* }+ G; l尖 jiān - diagonal: C+ Q8 c. |* o
尖冲 (尖衝) jiān chōng - shoulder hit" K* ]/ Z6 @/ g* _7 @- I4 s
尖顶 (尖頂) jiān dǐng - diagonal attachment
5 j4 Z/ w7 v9 H# F. q坚实 (堅實) jiān shí - solid
! Z5 P" z0 z/ _$ X. i见合 (見合) jiàn hé - miai
+ [. W5 m: v, s6 P; P) O教 jiāo - teach*
0 m% {/ p2 a8 T- m交叉点 (交叉點) jiāo chā diǎn - point
/ e7 {% O, X+ w6 M" N8 O, }& U- P交点 (交點) jiāo diǎn - point+ y; `/ K, z0 Y6 S
焦点 (焦點) jiāo diǎn - focal point*3 X! [' }+ @3 H$ X3 `
交换 (交換) jiāo huàn - exchange*
" H+ A3 S6 i$ Z角 jiǎo corner (angle, horn-shaped)*
# x2 Z% L6 B" f* r: _  H# ^叫吃 jiào chī - atari
& C  O- t" q8 C教师 (教師) jiào shī - teacher*- h/ _: \9 S8 b4 F6 F5 v; J4 j: K
教室 jiào shì - classroom*
4 s& r* t9 z5 }+ \4 T2 B& Z! a基本功 jī běn gōng - fundamentals*
7 T1 P, D3 L/ D7 _2 v: C  [% g接不归 (接不歸) jiē bù guī - connect and die: y8 ?, N8 s; L8 f$ d+ l% n9 l1 F
劫 jié - ko
7 z9 [+ F* C4 [" _8 e+ |4 E劫材 jié cái - ko threat
, d) W9 j# \# D9 M7 n- h结果 (結果) jié guǒ - result*( Y) C4 v& g  D& T
劫活 jié huó - live by ko# C1 r# k% p3 X$ f- r; [
诘棋 (詰棋) jié qí - life and death problem
; d- {4 G2 y# ^: Q劫杀 (劫殺) jié shā - kill by ko7 O# t6 g* j6 J+ W
劫争 jié zhēng - ko fight% j/ o; W, B  q
解答 (jiě dá) - answer, solution*
) L- B2 W( I* ]7 j) f金柜角 (金櫃角) jīn guì jiǎo - carpenter's square) [: w2 N: X0 N; f
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
) E1 y7 N' @0 d. k紧 (緊) jǐn - tight*
2 F: q) V9 J( V$ r紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties2 x) ~1 F, ^1 x& n
紧劫 (緊劫) jǐn jié - direct ko1 f8 v8 D, r$ a- l
紧气 (緊氣) jǐn qì - reduce liberties  I8 r4 o( D. O3 W' ^
紧气劫 (緊氣劫) jǐn qì jié - direct ko1 K* x( x- r1 m4 |, }& G
禁着点 (禁著點) jìn zhāo diǎn - illegal point0 \7 E+ F' [8 _! R
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)" h8 h! @5 k9 t
净活 (淨活) jìng huó - unconditional life
( f7 p6 S7 \* c% s: F净杀 (淨殺) jìng shā - unconditional death
9 W1 l! x, g. }; g净死 (淨死) jìng sǐ - unconditional death5 F, a2 N) [! K, M4 Q
救 jiù - rescue; save*
1 E7 ~! l% c" D0 U6 q4 I2 Y聚 jù - placement inside opponent's eye
" d! _# ?# \# C" n$ h0 H9 z俱乐部 (俱樂部) jù lè bù - club*
' r% @6 A2 Y! q( L& P聚六 jù liù - six-space killable eye shape
& c& i0 P8 `" T# \' J7 w6 N聚三 jù sān - three-space killable eye shape
1 f4 U# S3 V, Y3 i, O聚四 jù sì - four-space killable eye shape, c& \% N% ~% n/ ]! G2 t! N
聚五 jù wǔ - five-space killable eye shape
' J  F. \% r! x5 f" Q决战 juézhàn - decisive battle*/ j% l, y! K5 k/ Y  W2 J; K
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*5 {* b; E0 r  C+ ?' i7 E: a

  P3 x- K! v3 i$ K3 V2 Q3 y3 C6 w. d3 V
K
# ^; h: U" N4 K9 y5 M卡眼 kǎ yǎn - falsify eye* L* }8 A5 Q) n$ O
开拆 (開拆) kāi chāi - extension
7 }: O* _8 L* y" r开花 (開花) kāi huā - ponnuki8 u8 }/ a0 J: [' e, O3 c
开劫 (開劫) kāi jié - create ko
; G, k" S' u" @6 A开局 (開局) kāi jú - opening
0 w$ Z5 Y! v/ X看花劫 kàn huā jié - picnic ko
: ?/ N: S& [! V( y抗 kàng - to resist, fight; to oppose to defy*
1 X0 Y6 c+ z& e5 U1 |靠 kào - attach one line higher than enemy stone
/ d3 Y3 f% V6 o4 i* n空 kōng - empty*
3 X9 y4 y9 v6 s, ]/ l! B空间 (空間) kōng jiān - space*/ B: m% [1 ?- S
空三角 kōng sān jiǎo - empty triangle
% U+ j5 c% l8 W7 L5 n" R& f空 kòng - territory*
4 x# i! C2 w# s  s跨 kuā - attach at waist of knight's move
' C% P& L$ U" h* j. w# ]跨断 (跨斷) kuā duàn - waist cut
% |. F1 q' n8 X, F) U  ?1 G快 kuài - fast*. E/ F, u3 U% L  n
快棋 kuài qí - blitz game
% @& d) b$ i- _' n宽 (寬) kuān - loose; wide*: J7 ]' x: @* W
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
; N- J! }: j/ t+ D2 M( t宽气 (寬氣) kuān qì - increase liberties
! f+ ]" ?- |' a宽气劫 (寬氣劫) kuān qì jié - approach ko! ]3 M& i& K& M9 U
亏 (虧) kuī - loss*+ M  x7 {; K* g8 y, u& f
亏损 (虧損) kuī sǔn - loss*- \5 e/ B+ j. G
扩大 (擴大) kuò dà - enlarge; expand*0 X9 _3 F0 J+ A, M$ O
扩张 (擴張) kuò zhāng - enlarge; expand*
2 H$ }9 e" z- ]+ G! H7 R7 c[edit]- f% |; C, T: h5 V* G3 b8 ]
L$ E5 A  |2 ?, O' @
赖皮劫 (賴皮劫) lài pí jié - many move approach ko0 g, z# H! B  w  N4 [
拦 (攔) lán - checking extension; prevent opponent's advance*9 T6 F2 E1 D/ X. Z, T( G& Y2 o
拦逼 (攔逼) lán bī - checking extension: N9 M7 j' X9 G' M* ^
烂柯 (爛柯) làn kē - ranka% i% O' q/ K0 p" R3 N9 B& M
老师 (老師) lǎo shī - teacher*% g( F0 L$ U, ]/ Z' {
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil3 y5 t- k) a2 Y7 y8 @% j" o" b9 U* X! ^
类型 (類型) lèixíng – pattern, type*. t, r* ]' ]- L) {
冷着 (冷著) lěng zhāo - unexpected move1 a7 k3 ^8 E( Z' _- T. l4 W: w$ n
利 lì - profit*, o' Z5 }9 {: C9 f3 z3 E
立 lì - descent; stand
- A: m. z6 X( m- r5 Y$ t! U1 \- ]利用 lì yòng - make use*
- I8 @/ U4 f9 \9 a! Y7 x' v2 J连 (連) lián - connect; continuous*
' E" T' d+ c) A- n" C连扳 (連扳) lián bān - double hane
$ H) U$ X) Z# J7 z$ C9 Z# V) N) g连环劫 (連環劫) lián huán jié - double ko' V9 B% S& f+ e' |
连接 (連接) lián jiē - connect*8 m6 V  ]5 p8 D+ }- ]5 o  k- W6 p
联棋 (聯棋) lián qí - pair go: `# H, f$ E% r4 F# r+ b  R
恋子 (戀子) liàn zǐ - reluctance to sacrifice( D0 Q0 z. S' x" m4 a, w! {: h
两分 (兩分) liǎng fēn - equal*
8 d  O$ ]' q) Y4 Z4 k3 {% ?两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
, z8 V! T, v. W0 P( Q6 h: z劣势 (劣勢) liè shì - inferior*
; r8 c2 B* C0 P裂型 (裂型) liè xíng - split shape) u1 c) ~9 h9 M
龙 (龍) lóng - dragon*
8 U8 Y" O7 U: B漏着 (漏著) lòu zhāo - oversight
  U. x" k0 _: M. m$ m. J8 z" [7 C落子 luò zǐ - playing stone on board
# X4 h+ v5 c4 [: B" ^' Y2 S
* |0 P9 ?. ]9 x$ h1 ~& w0 P
, J  C- D6 P0 i8 [9 F  E+ J2 g) oM; X6 A5 f! C" }9 K- e* M
满意 (滿意) mǎnyì - satisfied*
- }; `* V- s: i2 Z* C( Z慢 màn - slow*7 ^: z" Q  o7 o3 o/ Q7 M
盲点 (盲點) máng diǎn - blind spot5 |; ]8 U5 {8 x, C6 z6 g" o/ W
梅花六 méi huā liù - rabbity six/ X9 @! g' B0 R1 X- t, j
梅花五 méi huā wǔ - crossed five
& J- G' B* e- ?, \& p, I门吃 (門吃) mén chī - capturing technique by atari
% R: _& @) q7 S迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening: v! ?2 y9 X$ |. V3 t+ t8 E
妙手 miào shǒu - excellent move, N, H) J/ L$ j" I
妙着 (冷著) miào zhāo - excellent move. g2 e- i. E: R' L
模仿棋 mó fǎng qí - mirror go
: e* R* Y5 u( P9 r2 c) j模样 (模樣) mó yàng - territorial framework
7 ^; C& k  C1 b: T$ O目 mù - point of territory
1 y# c4 C) k' l. L( t! Q1 L目外 mù wài - 3-5 point5 |6 q" v4 |* [- b9 j) K; L& x; J
- J# H$ J0 b7 J- \6 q$ W' R
* z% n3 |" q7 E, `5 i
N4 E& J* h6 U( I& r! P# ?
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
# T- W+ X" K% I; L, [) {- y. X6 a逆官子 nì guān zǐ - reverse endgame move& |/ c8 g. e7 H% Z; n+ r/ p
逆先 nì xiān - reverse sente5 Q- w9 s$ e5 _! O5 E
逆先手 nì xiān shǒu - reverse sente
0 M- R8 y) W/ X% ^3 ^逆转 (逆轉) nì zhuǎn - overturn game
  C; r! U/ p% P% Y' I粘 nián - connect*
! H) F/ D5 d1 t' ]3 d; a! W3 ~凝形 níng xíng - overconcentrated shape
/ ?' }. ]% |5 j2 D% @0 U* A扭断 (扭斷) niǔ duàn - crosscut
* W, h% |2 H8 v4 ^4 x扭十字 niǔ shí zì - crosscut. ]- {* m) M9 r
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut: h& ~1 H5 u; n
扭羊头 (扭羊頭) niǔ yáng tóu - ladder) ^; G: w. p* {7 X# e6 i

1 e5 v  I/ O4 p6 }# y/ y- f; P. Q7 J+ j
P
# b( g+ R/ y+ N* J- Y7 @$ X爬 pá - crawl*
4 i' f) ~% p# w/ B+ c盘渡 (盤渡) pán dù - bridge under' I, x$ O& f8 {* }5 ~
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner' p1 _! H6 Q& y' _
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
: e7 `* m8 h7 v  N5 z& h抛劫 (拋劫) pāo jié - throw-in ko
. d' L6 O1 G) Q- C. O4 m, x配合 pèi hé - coordination*
* f4 Y5 I5 ^  Q; f2 v/ }+ Z* H. @碰 pèng - attach to the side; ^' E# s0 t& B( y$ C2 W5 ~6 t
便宜 pián yí - profit*
: @+ }+ h' o, Q; `骗着 (騙著) piàn zhāo - trick play, hamete
8 a9 Y! L+ M2 [  W5 l1 E+ f& s, R$ r平衡 píng héng - balance*
' A) U# X% ]7 P' U破 pò - break*) k6 i% V% \; f4 u1 Z) v* A# p
剖析 - pōuxī dissection / self-analysis
+ G# ~, U, ]2 U2 I破解 pòjiè - solution, answer to a problem*5 H& b$ r2 K( |; N7 K% s
扑 (撲) pū - throw in; ^3 c( m8 S: @9 J9 F9 u4 b7 b
葡萄六 pú tao liù - rabbity six9 x# l0 `% ]/ _
谱 (譜) pǔ - game record
1 g8 ?# W1 J5 _! g普通 pǔ tōng - common*0 r+ @) E: q8 o" t$ o  s
[edit]$ C% C; O% Y# @- e: {
Q5 @6 k, |( d, A" U0 s* y2 i* B7 O
欺着 (欺著) qī zhāo - trick play, hamete
; {) @4 U  l1 X$ \棋板 qí bǎn - go board
: ]2 m. K7 J* b3 U棋风 (棋風) qí fēng - playing style" N; x% `+ b4 A! }% \/ p
棋盒 qí hé - stone container
* v$ i$ A' }: D1 u9 P棋筋 qí jīn - key stones+ s2 b5 w2 z/ b: ^% @
棋精 qí jīng - key stones
  e) Z' G. W9 g+ ~棋理 qí lǐ - go theory
7 d7 K/ `# C2 z" k9 S2 }棋力 qí lì - strength in go- i& L: H8 n1 w- g2 M5 v- ]' U
棋盘 (棋盤) qí pán - go board& u: }1 F9 y. E% |% `
棋谱 (棋譜) qí pǔ - game record
, S( ^! P6 U& F: {1 \9 l棋石 qí shí - stone5 v+ ^! y" W* y" E0 B- ]
棋手 qí shǒu - player*
" m4 W: F' ], R8 t棋书 (棋書) qí shū - go book
' A) G! F; q% t棋院 qí yuàn - go institute) y! p  N: {- I( L! v6 Q+ g- y
棋形 qí xíng - shape" K) y1 k) A* a8 H) w: ^7 {3 X
棋钟 (棋鐘) qí zhōng - clock*
0 h( g' K9 e6 K' f1 `棋子 qí zǐ - stone" \# n9 c* v: D6 G. u. p
弃 (棄) qì – abandon, to discard, throw away3 L! D' h) a# i
弃子(棄子) qìzǐ - sacrifice
) p1 L3 S; d8 O0 l气 (氣) qì - liberty
, P; A4 R$ H7 e" m$ l1 B气合 (氣合) qì hé - fighting spirit  N; U% P6 ?- U5 l
气紧 (氣緊) qì jǐn - shortage of liberties
0 F0 g  Y( N+ L$ D( W前 - in front, before*
/ L! C; e* r/ D. ]# n2 _浅消 (淺消) qiǎn xiāo - erasure& R$ U" R8 |7 m- P
墙 (牆) qiáng - wall*! ]2 J, y5 D  V/ g/ c2 F
强 (強) qiáng - strong! [" Q' I4 G' u6 {( F! A
墙壁 (牆壁) qiáng bì - wall*
( S: J: R) H0 Y4 \; |' v3 H, ?强棋 (強棋) qiáng qí - strong group
7 d- t: _) x9 P1 j) [- L3 w& s巧手 qiǎo shǒu - clever move1 s, {; C2 n+ k  T9 N- y/ J
巧着 (巧著) qiǎo zhāo - clever move9 j% c& O6 P% D; O. B
切断 (切斷) qiè duàn - cut*
2 }6 p  h" R; u9 W$ j# e侵消 qīn xiāo - erasure2 c$ f) i0 ]- s6 g/ f$ @" F$ [
轻 (輕) qīng - light*
: h& }# |2 _6 v9 h% S* _侵入 qīng rù - invasion; ?) |' y2 @9 t( w" j: E% [% B
轻盈 (輕盈) qīng yíng - light*. D# e( E) j) M! f8 v
求活 qiú huó - make life
3 R  n0 k& U' `" F! u2 r" {曲 qǔ - bend3 J: C0 u$ x, G5 e
曲尺 qǔ chě - carpenter's square
6 b+ \' B% B: _, D曲三 qǔ sān - bent three- J8 h4 [7 o+ P+ e! n+ T) G3 s1 u
曲四 qǔ sì - bent four
3 h# u/ q, L! Z$ O, ~觑 (覷) qù - peep7 E( _& N- v5 n8 J- h( e$ V; h
权利 quán lì - privilege
: S3 m/ y7 s$ z确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*) p3 Q/ v* y, z* Y$ r  N9 }( f

' }7 M0 T4 B" m+ l5 I' C  s. S$ s6 ]# A# d" Q/ J+ m% S
R( ?" L' z; A4 \# y' }: J' i( E/ n
让子 (讓子) ràng zǐ - handicap
! w' d! D( b* a, |* E6 y让子棋 (讓子棋) ràng zǐ qí - handicap game+ ?. ^9 X7 Y  e5 ]# h/ J
认输 (認輸) rèn shū - resign*8 }8 Z* T- i: ~0 A: T7 S- d8 I" p
弱 ruò - weak*
! q' ?* `3 R; k) N% V2 m弱棋 ruò qí - weak group% U9 H# i9 ]' f  C
' G% H- K* y% @7 z
2 v8 e  X: D& r7 b+ c
S) a7 ?6 v0 I: B
三间拆 (三間拆) sān jiān chāi - three-space extension4 `+ O" T* R; I) |) ^( e
三间跳 (三間跳) sān jiān tiào - three-space jump, Q- G& ~8 ?- l0 C! H" s& i
三劫 sān jié - triple ko
' z/ j. a( }7 R/ k2 p- M三劫循环 (三劫循環) sān jié xún huán - triple ko
- f+ j! v9 K1 c1 Z) ^" @2 I. h三连星 (三連星) sān lián xīng - san ren sei
' \' l+ C' n9 o  V三目正中 sān mù zhèng zhōng - center of three stones
1 ~4 J9 {1 B9 Y: d9 y, B# |三三 sān sān - 3-3 point1 i  l6 w7 |* i# a4 Z; a: P% X
三手劫 sān shǒu jié - two-move approach ko2 t, F2 F6 k$ J7 u
三子正中 sān zǐ zhèng zhōng - center of three stones
2 X( G! y3 q, I, }. N0 {杀 (殺) shā - kill*
/ K) f# H; P+ }4 U杀棋 (殺棋) shā qí - kill
" n& j9 p* e: E3 n8 L8 z杀气 (殺氣) shā qì - capturing race
( G0 h7 o) f' Q4 v6 y9 b上 shàng - upper*# @% p" s8 a& |( S1 I) \
上级 (上級) shàng jí - advanced level*
" e% y1 @" i. r' o% K" e上下同形 shàng xià tóng xíng - symmetrical position! v. x! f8 L$ p* `4 L6 h
稍 shāo - somewhat; a little*  V0 }) E! Y! h. U
伸气 (伸氣) shēn qì - increase liberties
1 C4 L. @5 D  B5 l1 x3 l伸腿 shēn tuǐ - monkey jump
  Y  t* m. M/ S* J# k, B( Q6 u生死劫 shēng sǐ jié - all-dominating ko
. e+ R2 Q* q/ d胜 (勝) shèng - win*
" z  t% n: o& C+ D胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
, o) w: ~2 _/ y6 T- u  T$ ~& Z1 ~胜着 (勝著) shèng zhāo - winning move$ T# L4 @# b: t3 |
失败 (失敗) shī bài - failure*# y. x* T( v8 q9 a1 [
实地 (實地) shí dì - solid territory; m- Z' ^6 S" J( [6 R- N& i: v
十番棋 shí fān qí - ten-game match- N* K6 H9 x7 I6 K4 g3 O5 V+ f
实接 (實接) shí jiē - solid connection% ]! V% O0 E( H2 m% Y
石塔 shí tǎ - two-stone edge squeeze
$ s0 G. G4 J- Z1 X7 {实战 (實戰) shí zhàn - actual game situation% J, K& D+ Q1 Y
实战手 (實戰手) shí zhàn shǒu - situational move
" d2 B9 {/ m$ d. `, ~6 ], ^势 (勢) shì - influence*
1 d5 y* y7 z+ `1 }% N' [: T6 C室 shì - house; room*
; q# W9 q/ J( h5 s+ ~0 j- b势力 (勢力) shì lì - influence*; i% J; e4 x8 @" k: N; N
试应手 (試應手) shì yìng shǒu - probe* B# b( ^. t7 X/ i- I0 B: h
收官 shōu guān - play endgame4 u8 u$ {0 n  u" ~+ ^
收官子 shōu guān zǐ - play endgame8 l# _0 e% y3 G) l& \( R5 p
收后 (收後) shōu hòu - last play2 s& v- O; K: L* I$ U. a
收气 (收氣) shōu qì - reduce liberties
& v8 z+ W. e: i2 M守 shǒu - defend*
9 @( C; Q$ r( Q手 shǒu - move  [% {+ e6 T9 V' f$ r6 r
手段 shǒu duàn - technique*
+ l/ |( t9 W' n手割 shǒu gē - reorder sequence
* ~$ a+ K$ Y: s3 v, X+ O) E守角 shǒu jiǎo - corner enclosure, W" h* V% L$ Z0 A9 a
手筋 shǒu jīn - tesuji
' S7 X# c, k+ \& P) ?. @- N手顺 (手順) shǒu shùn - sequence
6 m8 t; J3 k2 y2 `+ W9 r手谈 (手談) shǒu tán - hand talk9 A% E0 x. |) d; H( }7 Y9 q* e
授先 shòu xiān - one stone handicap% U- W* K  i, l/ O: [
授子 shǒu zǐ - handicap2 k; I: |( q+ b7 Q
授子棋 shǒu zǐ qí - handicap game
, H/ a- G: H' y4 k, D$ E. X1 G- t书 (書) shū - book*
/ g) v! j6 d8 D7 D输 (輸) shū - lose*
3 ]# R: Y; q4 K  ~9 g书本 (書本) shū běn - book*
' c& \7 o; G4 b0 B- `7 ^$ \$ Q1 P+ N! y数目法 shǔmùfǎ - territory scoring; y4 U2 |  E! b2 i5 [5 Y# E1 t3 z
数子法 shǔzǐfǎ - area scoring6 W2 h9 Q: n( d9 Q$ m
梳形 shū xíng - comb formation" ]' D; n* x- k" T
梳形板六 shū xíng bǎn liù - comb formation
; Z, x5 q- D% I+ h1 P$ h; e4 m双 (雙) shuāng - bamboo joint- N, |) A# \# S, Y
双吃 (雙吃) shuāng chī - double atari* i& q4 i5 X; x; z8 }4 _
双打 (雙打) shuāng dǎ - double atari; L6 L7 K7 Q) y. l+ U8 C% k
双打吃 (雙打吃) shuāng dǎ chī - double atari
7 Q3 ]8 e' c: B# V' T; U# {双倒扑 (雙倒撲) shuāng dào pū - double snapback
" E+ I; Q7 c" ^/ ]' ~( f6 x% l双方 (雙方) shuāng fāng - both sides*& J- `6 T* u+ ?/ w5 p+ A
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach5 f4 s% h: w9 l7 M
双挂 (雙掛) shuāng guà - double approach; U  ~. I2 u2 e: S1 j7 l
双虎 (雙虎) shuāng hǔ - trumpet connection4 ?/ e6 n) A; t# j' e6 u
双活 (雙活) shuāng huó - seki. U% M3 b6 \* m! P
双叫吃 (雙叫吃) shuāng jiào chī - double atari
6 D! R3 B) c# x5 e! h7 Q; V! O双劫 (雙劫) shuāng jié - double ko
5 F/ L0 D7 n- L- N0 a# H双征 (shuāng zhēng) - double ladder) D9 F8 x2 B* ]$ y4 w$ N8 g  m
顺序 (順序) shùn xù - sequence*6 o& G" {  i, f$ ]/ ?) C1 x
死活 sǐ huó - life and death
" y$ n5 I$ C1 n; J死活题 (死活題) sǐ huó tí - life and death problem4 L/ \3 A; V$ e2 @
死棋 sǐ qí - dead group, Z0 a2 @. }& l3 v/ i) R
死子 sǐ zǐ - dead stone
. O) O' @# t4 J4 f* g( w四间拆 (四間拆) sì jiān chāi - four-space extension
1 w& {' s. n4 L  i6 \四角穿心 sì jiǎo chuān xīng - occupying four corners and center7 ~! P+ J6 D- V6 b
四劫 sì jié - quadruple ko
( j- K0 m" \7 n/ G% D% Y# d  B四劫循环 (四劫循環) sì jié xún huán - quadruple ko
* e) f9 g! F% l: H: N( c四连星 (四連星) sì lián xīng - yon ren sei
# @5 G; M2 l# z: L$ F6 y, O; Z$ t松 (鬆) sōng - slack*/ i9 d  R* A$ C( R+ Z
松气 (鬆氣) sōng qì - increase liberties$ S" K8 Y* `3 y/ e( x/ I
松气劫 (鬆氣劫) sōng qì jié - approach ko
/ {% |* P  P  N$ U3 p1 k/ v俗手 sú shǒu - crude move# @3 G1 l  \* H( A
随手 (隨手) suí shǒu - hasty move
, G$ Q4 l+ B. W7 k4 z! r随手棋 (隨手棋) suí shǒu qí - hasty move- g# M+ \$ Y3 K; }1 K( Q* v) Q
损 (損) sǔn - loss*
. B" k6 G. m3 Y6 a3 j损劫 (損劫) sǔn jié - losing ko threat  \8 a! F0 n& m# d9 V. Z0 m4 [
损失 (損失) sǔn shī - loss*8 l0 M/ T: u1 ~# ~  z' y' L
顺序 (順序) sùn xù - sequence*$ y" b% a$ w7 v3 l! m$ g. f
. D1 ~* _  H! q! g) g. B1 x

0 H7 U! |$ D: Y2 q, X8 [; ST# R8 M( }6 S( G/ n
台象 tái xiàng - Tower
; d1 c; V' Z" |4 m* j4 |4 G4 |弹性 (彈性) tán xìng - flexibility*% Z2 E, r2 L2 O8 D
搪 táng - block*: U- D! o# U! t, r5 y
套劫 tāo jié - two stage ko3 l5 g6 x: O8 g0 z
逃 táo - escape*% h$ [% X" W( Y
逃遁 táodùn - to escape, to run away, flee*' \3 @- p4 }& K$ K
逃生 táo shēng - escape*) v. K2 \! @+ ^  g1 A
腾挪 (騰挪) téng nuó - sabaki8 H4 A/ P. g; f+ _2 D
提 tí - remove from board
) t; x& h4 x/ \; Q提劫 tí jié - taking the ko: ]# `/ U4 g$ ?+ ~
提子 tí zǐ - remove from board
* d$ X8 Q9 `+ P, @" q0 L4 x天王山 tiān wáng shān - tennouzan
# N& ^' v2 B# m! l天下大劫 tiān xià dà jié - all-dominating ko2 D$ R/ _. @8 k  [% y' e
天下劫 tiān xià jié - all-dominating ko
6 S/ Z# v+ Z( Y& D8 q天元 tiān yuán - tengen4 z9 N' E) e! W2 M
跳 tiào - jump*: e4 ^6 j) \% I+ t! m
贴目 (貼目) tiē mù - komi
- C; y0 Z2 O) k( m铁柱 (鐵柱) tiě zhù - iron pillar*
$ I' Y, ^" V+ w. ^# m! W挺 tǐng - push up; stand*% v: b5 b- Q( z
投降 tóu xiáng - resign*
9 L( I+ V0 O* g! I- s, r9 q& S* a2 |投子 tóu zǐ - resign
) T& f" T9 I+ n透点 (透點) tòu diǎn - placement% M9 T( p+ i: ^& ^* y% T4 u4 m1 `
图 (圖) tú - diagram*
, S# E7 k- ]2 l% P退 tuì - pull back" y2 c8 ~# {- y! p3 ]- q  Z- {
托 tuō - underneath attachment3 X$ |( ~) Y( o4 Q0 ~) M
脱出 tuōchū - escape, break out
& `  y& U# ?; o/ M- B; i: E脱骨 (脫骨) tuō gǔ - under the stones
- a$ `% I; {2 C& W脱先 (脫先) tuō xiān - tenuki9 M5 D' _' c; V% b9 f$ r, t, _

3 r6 ]* J. J- V/ r! y& R/ Y! C. c  C+ X# Y* ~( d
W" Q; k2 a( P2 Z# n. c! l
挖 wā - wedge5 R# `% ]3 t2 r* q
外目 wài mù - 3-5 point; c8 Z7 w) ?+ w* q' O- `$ j7 Z
外气 (外氣) wài qì - outside liberty9 U* d2 t+ a: b, _2 Q$ J
弯三 (彎三) wān sān - bent three
! J' w' m5 j6 I# H! O弯四 (彎四) wān sì - bent four6 e3 n6 j3 J/ d& ~) D, Y; B
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
* F7 @: |' E2 m围 (圍) wéi - surround*
  P  z4 W: `6 l: \( h/ M围棋 (圍棋) wéi qí - go
; f- Q' E5 q3 V" @6 ?3 S尾巴 wěi bā - tail*
: A* \* ^( D4 _2 S! O味道 wèi dào - aji
4 L( `! z& R1 B7 T" ^' Y( A6 n5 c文凭 (文憑) wén píng - diploma
! K0 O- P- ]+ I/ R& [7 Z+ m稳当 (穩當) wěndang - stable; firm*
5 U2 B5 J8 S2 x3 `" F& n问应手 (問應手) wèn yìng shǒu - probe$ K; B5 P& }2 j: q% x
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
+ g0 S7 }' ?' K无理 (無理) wú lǐ - overplay
" H9 Q+ D( b6 k3 E% F7 H  u无忧劫 (無憂劫) wú yōu jiě - picnic ko: h  y5 P/ }% n; b5 P# t* P
五子棋 wú zǐ qí - gomoku narabe; n6 o  b8 j0 x9 [  q/ o' m1 j
五间拆 (五間拆) wǔ jiān chāi - five-space extension
  L4 ^$ E* V8 b, T0 E五连星 (五連星) wǔ lián xīng - go ren sei
0 D( \5 s4 }: f1 o" V五五 wǔ wǔ - 5-5 point
  I7 W, U9 U! I% M: D; R8 H  h' O* n
  F# M! E' U& }6 R- K
X
; P" F" C3 Y* ~! m" S8 V6 W: d/ ^细棋 (細棋) xì qí - close game+ g$ B& a3 \$ V
瞎劫 xiā jié - false ko threat
  Q% M0 J5 F9 O' K& Q, y, G9 W下 xià - lower*% Z/ t! D  a- [! _# q" _1 S0 Q
下法 xiàfǎ - method*
2 Q3 g3 o9 l5 b9 b先 xiān - before; first*
# w; z2 i8 a7 s1 r先手 xiān shǒu - sente
) A( d+ P4 O& o! U$ b; `先手劫 xiān shǒu jié - a ko in which the player makes the first capture9 @1 \1 O7 H$ r8 f+ T; X) Y* ~# y
先手利 xiān shǒu lì - forcing move# I, N$ c5 p/ I& c5 ?1 g
先中后 (先中後) xiān zhōng hòu - sente with hidden gote+ ?$ f& G' `2 J' ]- \2 _
陷阱 xiànjǐng - a trap** o9 N% [6 C% m: Z. h# k2 b
象步 xiàng bù - elephant's move8 \  b) |, V- `: L; ^: z
象步飞 (象步飛) xiàng bù fēi - elephant's move: N3 w8 V# }8 H- L- Q8 I: `" ^" u2 f
象飞 (象飛) xiàng fēi - elephant's move2 y( Y3 I3 }: c! y9 _" ?+ G" [
向小目 xiàng xiǎo mù - facing 3-4 points5 }$ E- o& Y& `
象眼 xiàng yǎn - center of elephant's move
5 J* `, I( A  O$ V( y0 K# Q6 s( M& G消劫 xiāo jié - ending the ko- u% d, k  M3 P1 b0 C/ h
小 xiǎo - small*
/ N. o1 z$ f$ N! k; Y( h: l, d7 G小飞 (小飛) xiǎo fēi - knight's move7 Q4 _9 W- o* U$ E4 v- @
小尖 xiǎo jiān - diagonal- k& T" Q# x. V: h
小林流 xiǎo lín liú - kobayashi opening$ b6 p1 ~- E; V
小目 xiǎo mù - 3-4 point1 @$ Z) M( G3 G6 K8 P1 m" S
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)$ {* B0 @% A( U# m9 x
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
) q) M6 Z% N+ Y( M& n3 t小伸腿 xiǎo shēn tuǐ - small monkey jump
( `3 l0 x) `2 Q小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& }8 D( I# |6 j效果 xiào guǒ - effect; result*
5 \7 M$ H% V6 X8 j/ z4 X1 M6 F效率 xiào lǜ - efficiency*
6 U/ J( u+ S0 ]( f新布局 (新佈局) xīn bù jú - new opening: `4 G8 r1 {. w$ }$ {
新手 xīn shǒu - new move7 ~3 o/ X/ z* r* u
星 xīng - star point" i# [; f, L* S# X* O
星位 xīng wèi - star point- H' B, ~1 h& k+ V: I- [
形 xíng - shape*
! F1 Y* c1 R/ m! t形势 (形勢) xíng shì - situation*% W! U! V. r8 J5 ~* t% S0 n- ?
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement- Y, S2 L- @# h% w. b& f5 l
形状 (形狀) xíng zhuàng - shape*
1 ?  ]* C! I2 `秀策流 xiù cè liú - shusaku opening" o! D! Z5 |/ W+ ?0 M
虚手 (虛手) xū shǒu - pass+ G4 h3 o0 @' d8 K
虚着 (虛著) xū zháo - pass! ?4 m2 G/ t5 q3 W3 z/ p3 Z
序盘 (序盤) xù pán - opening
9 V0 V+ j- U$ L- A学生 (學生) xué shēng - student*+ t& |: Z) u% t8 Z) L9 }6 C
雪崩 xuě bēng - avalanche*& c5 P" y7 w. _' z/ f/ a, y
循环劫 (循環劫) xún huán jié - double ko. B* B$ b9 q3 F8 q

' p3 M1 U: d- {& i9 p4 C, p+ J
7 ^  H" A  J9 f1 D9 E. c  TY: A+ X% [2 T9 p4 N) W4 e
压 (壓) yā - push down*' W  T; D- z2 m, `
压力 (壓力) yā lì - pressure*4 }% n6 W. y0 D/ V  s7 {
延气 (延氣) yán qì - increase liberties
/ v4 M" ?$ N! e' V: K1 U眼 yǎn - eye*9 h' {+ l4 L" e
眼位 yǎn wèi - eye potential; eye space: m1 w( A! d2 Y1 |4 Q
眼气 (yǎn qì) - eye liberties" a% ^* m2 d/ z6 K( [$ N5 E
眼形 yǎn xíng - eye shape; eye space* R- @( ^: b$ v# ?- L7 `
妖刀 yāo dāo - magic sword* g  B8 c. i2 N  x" Q
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
( @) R* o  b/ x2 |8 V要点 (要點) yào diǎn - vital point9 y- P% E# }2 r, a0 w
要子 yào zǐ - key stones1 [2 R6 S/ U: r' F+ T
业余 (業餘) yè yú - amateur*
6 b2 @9 d) D2 f* B一方地 yī fāng dì - one-sided territory
: p3 L6 |+ ^1 h) N' x  c$ r+ y一间拆 (一間拆) yī jiān chāi - one-space extension) z/ U' E, I0 {( i2 B4 y7 k
一间跳 (一間跳) yī jiān tiào - one-space jump+ P+ x& `; N4 p) _( X8 }1 n  X/ E
一手劫 yī shǒu jié - direct ko1 H+ a' b2 E: B6 r# Z7 C
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
' z2 i% ?$ }  Z2 x7 D8 ~4 R疑问手 (疑問手) yí wèn shǒu - questionable move# |% ]; z' E; J& \  @
弈棋 yì qí - play game*
8 n- @/ R! u7 X1 @6 E; V引征 yǐn zhēng - ladder breaker
* c9 M4 V% A, j7 K赢 (贏) yíng - win*( l8 q! ^. _  \" ~
应氏 (應氏) yìng shì - ing's1 Q0 S- S  E) ~4 M
硬腿 yìng tuǐ - first line descent8 x" t5 ~) w% L
优势 (優勢) yōu shì - superior*
- d1 z$ V: f: o* E$ T9 J有利 yǒu lì - advantageous*! r, |" ^! i5 q2 ~0 |
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
2 G5 d0 p% I  q4 e8 A有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye/ t! ^1 X) J/ f7 W
右 yòu - right*+ [; X$ d- S' ^9 t9 g
余味 (餘味) yú wèi - aji6 G$ |" `0 }0 v
愚形 yú xíng - dumpling shape' y& r( X  R4 f/ R
宇宙流 yǔ zhòu liú - cosmic style
( f, V) g& d! F$ z1 N3 |原则 (原則) yuán zé - principle*9 {( l* ]* G. ^
院生 yuàn shēng - insei
, b7 j; \6 A2 `5 e  O
1 k* F7 s9 J4 a$ G. M5 F5 @7 A/ j
Z
' L8 g5 G$ {$ h) h7 U枣 (zǎo) - jujube (Chinese Date Wood)*( o) Z4 W  Q  W% e
扎钉 (扎釘) zhá dīng - iron pillar*# u5 q8 o- {. p" y3 I
长 (cháng) - stretch
: T3 g) X' [2 b8 ?* t) @4 A胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
7 W) B$ A: ?3 ?! V. s0 U胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi, w( J7 F3 H8 y8 o
着 (著) zhāo - move/ _' O1 y+ h- k  J' N9 }
真眼 zhēn yǎn - real eye7 \4 d, j( y$ |: D
镇 (鎮) zhèn - capping play2 q5 ?8 q9 A  D1 H
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker/ p' E+ ^+ H- ]9 A6 a6 G
镇头 (鎮頭) zhèn tóu - capping play
! b& F; c0 o3 P+ H0 }1 @4 n证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma4 ^/ f0 I: `; K4 h
征 zhēng - ladder
; B  |# }! P" J- b% \, l争棋 (爭棋) zhēng qí - official challenge match" I7 S- Y) S7 I" @
征子 zhēng zǐ - ladder- s2 v) {- a  l  }* P8 p% @8 @+ Y
征子劫 zhēng zǐ jié - ladder ko
% S1 y+ T& T% j/ @整体 (整體) zhěng tǐ - chain' J! d3 Z8 K1 Q0 V5 B* I
整型 zhěng xíng - settle3 T# ]; I9 O9 w8 k* S
正解 zhèng jiě - solution*
% W2 x& x/ u3 Q6 I7 W- }, i正确 (正確) zhèng què - correct*1 D; \. {/ n3 L6 v  _
证书 (證書) zhèng shū - certificate*
7 P/ E1 M  c. q- _. n" t正着 (正著) zhèng zhāo - proper move! F( }9 Z& X5 T& C2 J: n
指导棋 (指導棋) zhí dǎo qí - teaching game3 R' M) `4 K+ c: \/ s
直二 zhí èr - straight two
$ {" x# a+ }  `4 C. l3 \  l直三 zhí sān - straight three/ k* ]7 o( h9 \( ~7 _  |- I3 @
直四 zhí sì - straight four, I5 |, E4 R! T, Z4 p. a
职业 (職業) zhí yè - professional*
# I4 k! ^. _# x- c只此一手 zhǐ cǐ yī shǒu - only move
0 @' N+ I7 t( n# T. o治孤 zhì gū - managing isolated weak group
8 {! Q1 N  ?  s" ^7 f6 H中 zhōng - center*. L+ m! k. S( ]4 f9 @  s% h' n
钟 (鐘) zhōng - clock*
. v0 f" R: P/ p. A4 {1 A0 V中腹 zhōng fù - center*& r" Q# h2 \, ?
中国流 (中國流) zhōng guó liǔ - chinese opening
1 k! e. Y8 N, H- X3 c中级 (中級) zhōng jí - intermediate level*
  {5 o+ U. F' C) Z2 Z* ]* d6 H4 S终局 (終局) zhōng jú - end of game
% [' G( s( t9 o- E中盘 (中盤) zhōng pán - middle game
  h! F# Z0 |9 x终盘 (終盤) zhōng pán - endgame/ o" B1 Z) q* E9 I+ I$ G- _8 o
中心 zhōng xīn - center*% c. [/ T4 `" e$ T
中央 zhōng yāng - center*$ i1 g+ v& q7 r+ A: l- ^( r! c: d
中原 zhōng yuán - center*- x% A4 j1 {8 X7 Z2 n
重 zhòng - heavy*0 m3 B/ k. P& B7 ^
主动 (主動) zhǔdòng - (to take the) initiative*  Y  j, |+ m1 W: c
专业 (專業) zhuān yè - professional*
% \9 B1 T  j5 j& C7 o: w' i: z转换 (轉換) zhuǎn huàn - exchange*4 g0 w6 D! \8 T; u
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
0 B. B1 x  u' \, @装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 g, n9 Z5 {! ^* t撞气 (撞氣) zhuàng qì - reduce self liberties: T6 t$ M5 w$ a7 ?+ i: i8 ]5 V( g
追 zhuī - chase*/ p+ @( k1 Z! K8 t
追捕 zhuī bǔ - chase*5 _: [" ]& E% _& Z6 S
子 zǐ - stone; unit in chinese counting
" H6 ]- |9 I  N2 r/ V! D( j自然流 zì rán liú - natural style, x; S! q: e( V: n$ T4 L5 _+ j8 r
自杀 (自殺) zì shā - suicide*
' z/ z- V. u  Z2 c5 Z  T左 zuǒ - left*
7 [7 C9 l8 `4 Z! I$ A8 j左右同形 zuǒ yòu tóng xíng - symmetrical position. K; K7 U  ]! H( e7 z1 `( m
做活 zuò huó - make life) W$ h+ W- P9 W8 d) X
做劫 zuò jié - create ko. E  J+ }  e, `: h6 P0 F8 X
作战 zuòzhàn - combat*
) s8 t- q) V3 K. T0 a& V做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)% M3 [2 u" m8 I  [
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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